# include <iostream.h>
# include <graphics.h>
# include <conio.h>
# include <math.h>
class LineCoordinates
{
public:
float x_1;
float y_1;
float x_2;
float y_2;
LineCoordinates(constfloat x1,constfloat y1,
constfloat x2,constfloat y2)
{
x_1=x1;
y_1=y1;
x_2=x2;
y_2=y2;
}
};
/*************************************************************************///------------------------- WindowCoordinates -------------------------///*************************************************************************/class WindowCoordinates
{
public:
float x_min;
float y_min;
float x_max;
float y_max;
WindowCoordinates(constfloat x1,constfloat y1,
constfloat x2,constfloat y2)
{
x_min=x1;
y_min=y1;
x_max=x2;
y_max=y2;
}
};
/*************************************************************************///----------------------------- RegionCode ----------------------------///*************************************************************************/class RegionCode
{
public:
int bit_1;
int bit_2;
int bit_3;
int bit_4;
RegionCode( )
{
bit_1=0;
bit_2=0;
bit_3=0;
bit_4=0;
}
constint equal_zero( )
{
if(bit_1==0 && bit_2==0 && bit_3==0 && bit_4==0)
return 1;
return 0;
}
void get_logical_AND(RegionCode rc1,RegionCode rc2)
{
if(rc1.bit_1==1 && rc2.bit_1==1)
bit_1=1;
if(rc1.bit_2==1 && rc2.bit_2==1)
bit_2=1;
if(rc1.bit_3==1 && rc2.bit_3==1)
bit_3=1;
if(rc1.bit_4==1 && rc2.bit_4==1)
bit_4=1;
}
void get_region_code(const WindowCoordinates wc,
constint x,constint y)
{
if((wc.x_min-x)>0)
bit_1=1;
if((x-wc.x_max)>0)
bit_2=1;
if((wc.y_min-y)>0)
bit_3=1;
if((y-wc.y_max)>0)
bit_4=1;
}
};
void show_screen( );
constint clip_line(const WindowCoordinates,LineCoordinates&);
void calculate_intersecting_points(const WindowCoordinates,LineCoordinates&);
void Rectangle(constint,constint,constint,constint);
void Line(constint,constint,constint,constint);
int main( )
{
int driver=VGA;
int mode=VGAHI;
initgraph(&driver,&mode,"..\\Bgi");
show_screen( );
WindowCoordinates WC(180,140,470,340);
setcolor(15);
Rectangle(WC.x_min,WC.y_min,WC.x_max,WC.y_max);
LineCoordinates LC_1(150,160,120,320);
LineCoordinates LC_2(250,150,200,200);
LineCoordinates LC_3(160,200,490,260);
LineCoordinates LC_4(300,300,400,380);
LineCoordinates LC_5(550,300,450,400);
LineCoordinates LC_6(440,110,400,370);
setcolor(7);
Line(LC_1.x_1,LC_1.y_1,LC_1.x_2,LC_1.y_2);
Line(LC_2.x_1,LC_2.y_1,LC_2.x_2,LC_2.y_2);
Line(LC_3.x_1,LC_3.y_1,LC_3.x_2,LC_3.y_2);
Line(LC_4.x_1,LC_4.y_1,LC_4.x_2,LC_4.y_2);
Line(LC_5.x_1,LC_5.y_1,LC_5.x_2,LC_5.y_2);
Line(LC_6.x_1,LC_6.y_1,LC_6.x_2,LC_6.y_2);
char Key=NULL;
do
{
Key=getch( );
}
while(Key!='C' && Key!='c');
settextstyle(0,0,1);
setcolor(0);
outtextxy(163,450," Press 'C' to see the Clipped Lines. ");
setcolor(15);
outtextxy(163,450,"------ -------");
setcolor(12);
outtextxy(213,450," Press any Key to exit. ");
setcolor(10);
if(clip_line(WC,LC_1))
Line(LC_1.x_1,LC_1.y_1,LC_1.x_2,LC_1.y_2);
if(clip_line(WC,LC_2))
Line(LC_2.x_1,LC_2.y_1,LC_2.x_2,LC_2.y_2);
if(clip_line(WC,LC_3))
Line(LC_3.x_1,LC_3.y_1,LC_3.x_2,LC_3.y_2);
if(clip_line(WC,LC_4))
Line(LC_4.x_1,LC_4.y_1,LC_4.x_2,LC_4.y_2);
if(clip_line(WC,LC_5))
Line(LC_5.x_1,LC_5.y_1,LC_5.x_2,LC_5.y_2);
if(clip_line(WC,LC_6))
Line(LC_6.x_1,LC_6.y_1,LC_6.x_2,LC_6.y_2);
getch( );
return 0;
}
/*************************************************************************///--------------------------- clip_line( ) ----------------------------///*************************************************************************/constint clip_line(const WindowCoordinates wc,LineCoordinates &lc)
{
RegionCode rc1,rc2,rc;
rc1.get_region_code(wc,lc.x_1,lc.y_1);
rc2.get_region_code(wc,lc.x_2,lc.y_2);
rc.get_logical_AND(rc1,rc2);
if(rc1.equal_zero( ) && rc2.equal_zero( ))
return 1;
elseif(!rc.equal_zero( ))
return 0;
else
{
calculate_intersecting_points(wc,lc);
lc.x_1=(int)(lc.x_1+0.5);
lc.y_1=(int)(lc.y_1+0.5);
lc.x_2=(int)(lc.x_2+0.5);
lc.y_2=(int)(lc.y_2+0.5);
if(lc.x_1==lc.x_2 && lc.y_1==lc.y_2)
return 0;
}
return 1;
}
/*************************************************************************///----------------- calculate_intersecting_points( ) ------------------///*************************************************************************/void calculate_intersecting_points(const WindowCoordinates wc,
LineCoordinates &lc)
{
LineCoordinates lc1(lc.x_1,lc.y_1,lc.x_2,lc.y_2);
LineCoordinates lc2(lc.x_2,lc.y_2,lc.x_1,lc.y_1);
float x_mid;
float y_mid;
if(lc1.y_1>wc.y_max)
{
while(lc1.y_1!=wc.y_max)
{
x_mid=((lc1.x_1+lc1.x_2)/2);
y_mid=((lc1.y_1+lc1.y_2)/2);
if(y_mid>=wc.y_max)
{
lc1.x_1=x_mid;
lc1.y_1=y_mid;
}
else
{
lc1.x_2=x_mid;
lc1.y_2=y_mid;
}
if((int)(lc1.x_1+0.5)==(int)(lc1.x_2+0.5) &&
(int)(lc1.y_1+0.5)==(int)(lc1.y_2+0.5))
break;
}
}
elseif(lc1.y_1<wc.y_min)
{
while(lc1.y_1!=wc.y_min)
{
x_mid=((lc1.x_1+lc1.x_2)/2);
y_mid=((lc1.y_1+lc1.y_2)/2);
if(y_mid<=wc.y_min)
{
lc1.x_1=x_mid;
lc1.y_1=y_mid;
}
else
{
lc1.x_2=x_mid;
lc1.y_2=y_mid;
}
if((int)(lc1.x_1+0.5)==(int)(lc1.x_2+0.5) &&
(int)(lc1.y_1+0.5)==(int)(lc1.y_2+0.5))
break;
}
}
if(lc1.x_1>wc.x_max)
{
while(lc1.x_1!=wc.x_max)
{
x_mid=((lc1.x_1+lc1.x_2)/2);
y_mid=((lc1.y_1+lc1.y_2)/2);
if(x_mid>=wc.x_max)
{
lc1.x_1=x_mid;
lc1.y_1=y_mid;
}
else
{
lc1.x_2=x_mid;
lc1.y_2=y_mid;
}
if((int)(lc1.x_1+0.5)==(int)(lc1.x_2+0.5) &&
(int)(lc1.y_1+0.5)==(int)(lc1.y_2+0.5))
break;
}
}
elseif(lc1.x_1<wc.x_min)
{
while(lc1.x_1!=wc.x_min)
{
x_mid=((lc1.x_1+lc1.x_2)/2);
y_mid=((lc1.y_1+lc1.y_2)/2);
if(x_mid<=wc.x_min)
{
lc1.x_1=x_mid;
lc1.y_1=y_mid;
}
else
{
lc1.x_2=x_mid;
lc1.y_2=y_mid;
}
if((int)(lc1.x_1+0.5)==(int)(lc1.x_2+0.5) &&
(int)(lc1.y_1+0.5)==(int)(lc1.y_2+0.5))
break;
}
}
lc2.x_2=lc1.x_1;
lc2.y_2=lc1.y_1;
if(lc2.y_1>wc.y_max)
{
while(lc2.y_1!=wc.y_max)
{
x_mid=((lc2.x_1+lc2.x_2)/2);
y_mid=((lc2.y_1+lc2.y_2)/2);
if(y_mid>=wc.y_max)
{
lc2.x_1=x_mid;
lc2.y_1=y_mid;
}
else
{
lc2.x_2=x_mid;
lc2.y_2=y_mid;
}
if((int)(lc2.x_1+0.5)==(int)(lc2.x_2+0.5) &&
(int)(lc2.y_1+0.5)==(int)(lc2.y_2+0.5))
break;
}
}
elseif(lc2.y_1<wc.y_min)
{
while(lc2.y_1!=wc.y_min)
{
x_mid=((lc2.x_1+lc2.x_2)/2);
y_mid=((lc2.y_1+lc2.y_2)/2);
if(y_mid<=wc.y_min)
{
lc2.x_1=x_mid;
lc2.y_1=y_mid;
}
else
{
lc2.x_2=x_mid;
lc2.y_2=y_mid;
}
if((int)(lc2.x_1+0.5)==(int)(lc2.x_2+0.5) &&
(int)(lc2.y_1+0.5)==(int)(lc2.y_2+0.5))
break;
}
}
if(lc2.x_1>wc.x_max)
{
while(lc2.x_1!=wc.x_max)
{
x_mid=((lc2.x_1+lc2.x_2)/2);
y_mid=((lc2.y_1+lc2.y_2)/2);
if(x_mid>=wc.x_max)
{
lc2.x_1=x_mid;
lc2.y_1=y_mid;
}
else
{
lc2.x_2=x_mid;
lc2.y_2=y_mid;
}
if((int)(lc2.x_1+0.5)==(int)(lc2.x_2+0.5) &&
(int)(lc2.y_1+0.5)==(int)(lc2.y_2+0.5))
break;
}
}
elseif(lc2.x_1<wc.x_min)
{
while(lc2.x_1!=wc.x_min)
{
x_mid=((lc2.x_1+lc2.x_2)/2);
y_mid=((lc2.y_1+lc2.y_2)/2);
if(x_mid<=wc.x_min)
{
lc2.x_1=x_mid;
lc2.y_1=y_mid;
}
else
{
lc2.x_2=x_mid;
lc2.y_2=y_mid;
}
if((int)(lc2.x_1+0.5)==(int)(lc2.x_2+0.5) &&
(int)(lc2.y_1+0.5)==(int)(lc2.y_2+0.5))
break;
}
}
lc.x_1=lc1.x_1;
lc.y_1=lc1.y_1;
lc.x_2=lc2.x_1;
lc.y_2=lc2.y_1;
}
/*************************************************************************///--------------------------- Rectangle( ) ----------------------------///*************************************************************************/void Rectangle(constint x_1,constint y_1,constint x_2,constint y_2)
{
Line(x_1,y_1,x_2,y_1);
Line(x_2,y_1,x_2,y_2);
Line(x_2,y_2,x_1,y_2);
Line(x_1,y_2,x_1,y_1);
}
/*************************************************************************///------------------------------- Line( ) -----------------------------///*************************************************************************/void Line(constint x_1,constint y_1,constint x_2,constint y_2)
{
int color=getcolor( );
int x1=x_1;
int y1=y_1;
int x2=x_2;
int y2=y_2;
if(x_1>x_2)
{
x1=x_2;
y1=y_2;
x2=x_1;
y2=y_1;
}
int dx=abs(x2-x1);
int dy=abs(y2-y1);
int inc_dec=((y2>=y1)?1:-1);
if(dx>dy)
{
int two_dy=(2*dy);
int two_dy_dx=(2*(dy-dx));
int p=((2*dy)-dx);
int x=x1;
int y=y1;
putpixel(x,y,color);
while(x<x2)
{
x++;
if(p<0)
p+=two_dy;
else
{
y+=inc_dec;
p+=two_dy_dx;
}
putpixel(x,y,color);
}
}
else
{
int two_dx=(2*dx);
int two_dx_dy=(2*(dx-dy));
int p=((2*dx)-dy);
int x=x1;
int y=y1;
putpixel(x,y,color);
while(y!=y2)
{
y+=inc_dec;
if(p<0)
p+=two_dx;
else
{
x++;
p+=two_dx_dy;
}
putpixel(x,y,color);
}
}
}
/*************************************************************************///-------------------------- show_screen( ) ---------------------------///*************************************************************************/void show_screen( )
{
setfillstyle(1,1);
bar(60,26,565,38);
settextstyle(0,0,1);
setcolor(15);
outtextxy(5,5,"******************************************************************************");
outtextxy(5,17,"*-**************************************************************************-*");
outtextxy(5,29,"*----- ------*");
outtextxy(5,41,"*-**************************************************************************-*");
outtextxy(5,53,"*-**************************************************************************-*");
setcolor(11);
outtextxy(68,29,"Cohen-Sutherland MidPoint SubDivision Line Clipping Algorithm");
setcolor(15);
for(int count=0;count<=30;count++)
outtextxy(5,(65+(count*12)),"*-* *-*");
outtextxy(5,438,"*-**************************************************************************-*");
outtextxy(5,450,"*------------------- ------------------*");
outtextxy(5,462,"******************************************************************************");
setcolor(12);
outtextxy(163,450," Press 'C' to see the Clipped Lines. ");
}