Logo 
Search:

C++ Programming Articles

Submit Article
Home » Articles » C++ Programming » Computer GraphicsRSS Feeds

Program to draw a 3D Cubic Bezier Curve

Posted By: Easy Tutor     Category: C++ Programming     Views: 5079

Write a program to draw a 3D Cubic Bezier Curve.

Code for Program to draw a 3D Cubic Bezier Curve in C++ Programming

 # include <iostream.h>
 # include <graphics.h>
 # include    <conio.h>
 # include     <math.h>

 # define  f                 0.3
 # define  projection_angle   45

 void show_screen( );

 void Bezier_curve(constint [4][3]);

 double nCr(int,int);
 double factorial(int);

 void get_projected_point(float&,float&,float&);
 void multiply_matrices(constfloat[4],constfloat[4][4],float[4]);

 void Dashed_line(constint,constint,constint,constint,constint=0);


 int main( )
    {
       int driver=VGA;
       int mode=VGAHI;

       int control_points[4][3]={0};

       do
      {
         show_screen( );

         for(int count=0;count<=3;count++)
        {
           gotoxy(8,10);
           cout<<"Coordinates of Point-"<<count<<" (x"<<count<<",y"<<count<<",z"<<count<<") :";

           gotoxy(8,11);
           cout<<"ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ";

           gotoxy(12,13);
           cout<<"Enter the value of x"<<count<<" = ";
           cin>>control_points[count][0];

           gotoxy(12,15);
           cout<<"Enter the value of y"<<count<<" = ";
           cin>>control_points[count][1];

           gotoxy(12,17);
           cout<<"Enter the value of z"<<count<<" = ";
           cin>>control_points[count][2];

           gotoxy(8,10);
           cout<<"                                            ";

           gotoxy(12,13);
           cout<<"                                            ";

           gotoxy(12,15);
           cout<<"                                            ";

           gotoxy(12,17);
           cout<<"                                            ";
         }

         initgraph(&driver,&mode,"..\\Bgi");

         setcolor(15);
           Bezier_curve(control_points);

         setcolor(15);
           outtextxy(110,460,"Press <Enter> to continue or any other key to exit.");

         int key=int(getch( ));

         if(key!=13)
        break;
      }
       while(1);

       return 0;
    }

 /*************************************************************************///--------------------------  Bezier_curve( )  --------------------------///*************************************************************************/void Bezier_curve(constint cp[4][3])
    {
       int color=getcolor( );

       setcolor(7);

       float x_1;
       float y_1;
       float z_1;
       float x_2;
       float y_2;
       float z_2;

       for(int count=0;count<3;count++)
      {
         x_1=cp[count][0];
         y_1=cp[count][1];
         z_1=cp[count][2];
         x_2=cp[(count+1)][0];
         y_2=cp[(count+1)][1];
         z_2=cp[(count+1)][2];

         get_projected_point(x_1,y_1,z_1);
         get_projected_point(x_2,y_2,z_2);

         Dashed_line((int)(x_1+0.5),(int)(y_1+0.5),
                         (int)(x_2+0.5),(int)(y_2+0.5));
      }

       float x;
       float y;
       float z;

       for(float u=0.0005;u<=1;u+=0.0005)
      {
         x=0;
         y=0;
         z=0;

         for(int k=0;k<=3;k++)
        {
           x+=(cp[k][0]*nCr(3,k)*pow(u,k)*powl((1-u),(3-k)));
           y+=(cp[k][1]*nCr(3,k)*pow(u,k)*powl((1-u),(3-k)));
           z+=(cp[k][2]*nCr(3,k)*pow(u,k)*powl((1-u),(3-k)));
        }

         get_projected_point(x,y,z);

         putpixel((int)(x+0.5),(int)(y+0.5),color);
      }
    }

 /*************************************************************************///------------------------------  nCr( )  -------------------------------///*************************************************************************/double nCr(int n,int r)
    {
       double nf;
       double rf;
       double nrf;
       double ncr;

       nf=factorial(n);
       rf=factorial(r);
       nrf=factorial((n-r));

       ncr=(nf/(rf*nrf));

       return ncr;
    }

 /*************************************************************************///---------------------------  factorial( )  ----------------------------///*************************************************************************/double factorial(int number)
    {
       double factorial=1;

       if(number==0 || number==1);

       else
      {
         for(int count=1;count<=number;count++)
        factorial=factorial*count;
      }

       return factorial;
    }

 /************************************************************************///---------------------  get_projected_point( )  -----------------------///************************************************************************/void get_projected_point(float& x,float& y,float& z)
    {
       float fcos0=(f*cos(projection_angle*(M_PI/180)));
       float fsin0=(f*sin(projection_angle*(M_PI/180)));

       float Par_v[4][4]={
                {1,0,0,0},
                {0,1,0,0},
                {fcos0,fsin0,0,0},
                {0,0,0,1}
             };

       float xy[4]={x,y,z,1};
       float new_xy[4]={0};

       multiply_matrices(xy,Par_v,new_xy);

       x=new_xy[0];
       y=new_xy[1];
       z=new_xy[2];
    }

 /************************************************************************///----------------------  multiply_matrices( )  ------------------------///************************************************************************/void multiply_matrices(constfloat matrix_1[4],
                  constfloat matrix_2[4][4],float matrix_3[4])
    {
       for(int count_1=0;count_1<4;count_1++)
      {
         for(int count_2=0;count_2<4;count_2++)
        matrix_3[count_1]+=
               (matrix_1[count_2]*matrix_2[count_2][count_1]);
      }
    }

 /*************************************************************************///---------------------------  Dashed_line( )  --------------------------///*************************************************************************/void Dashed_line(constint x_1,constint y_1,constint x_2,
                      constint y_2,constint line_type)
    {
       int count=0;
       int color=getcolor( );

       int x1=x_1;
       int y1=y_1;

       int x2=x_2;
       int y2=y_2;

       if(x_1>x_2)
      {
         x1=x_2;
         y1=y_2;

         x2=x_1;
         y2=y_1;
      }

       int dx=abs(x2-x1);
       int dy=abs(y2-y1);
       int inc_dec=((y2>=y1)?1:-1);

       if(dx>dy)
      {
         int two_dy=(2*dy);
         int two_dy_dx=(2*(dy-dx));
         int p=((2*dy)-dx);

         int x=x1;
         int y=y1;

         putpixel(x,y,color);

         while(x<x2)
        {
           x++;

           if(p<0)
              p+=two_dy;

           else
              {
             y+=inc_dec;
             p+=two_dy_dx;
              }

           if((count%2)!=0 && line_type==0)
              putpixel(x,y,color);

           elseif((count%5)!=4 && line_type==1)
              putpixel(x,y,color);

           elseif((count%10)!=8 && (count%10)!=9 && line_type==2)
              putpixel(x,y,color);

           elseif((count%20)!=18 && (count%20)!=19 && line_type==3)
              putpixel(x,y,color);

           elseif((count%12)!=7 && (count%12)!=8 &&
                (count%12)!=10 && (count%12)!=11 && line_type==4)
              putpixel(x,y,color);

           count++;
        }
      }

       else
      {
         int two_dx=(2*dx);
         int two_dx_dy=(2*(dx-dy));
         int p=((2*dx)-dy);

         int x=x1;
         int y=y1;

         putpixel(x,y,color);

         while(y!=y2)
        {
           y+=inc_dec;

           if(p<0)
              p+=two_dx;

           else
              {
             x++;
             p+=two_dx_dy;
              }

           if((count%2)!=0 && line_type==0)
              putpixel(x,y,color);

           elseif((count%5)!=4 && line_type==1)
              putpixel(x,y,color);

           elseif((count%10)!=8 && (count%10)!=9 && line_type==2)
              putpixel(x,y,color);

           elseif((count%20)!=18 && (count%20)!=19 && line_type==3)
              putpixel(x,y,color);

           elseif((count%12)!=7 && (count%12)!=8 &&
                (count%12)!=10 && (count%12)!=11 && line_type==4)
              putpixel(x,y,color);

           count++;
        }
      }
    }

 /*************************************************************************///--------------------------  show_screen( )  ---------------------------///*************************************************************************/void show_screen( )
    {
       restorecrtmode( );
       clrscr( );
       textmode(C4350);

       cprintf("\n********************************************************************************");
       cprintf("*-**************************-                      -**************************-*");
       cprintf("*---------------------------- ");

       textbackground(1);
       cprintf(" Cubic Bezier Curve ");
       textbackground(8);

       cprintf(" ----------------------------*");
       cprintf("*-**************************-                      -**************************-*");
       cprintf("*-****************************************************************************-*");

       for(int count=0;count<42;count++)
      cprintf("*-*                                                                          *-*");

       gotoxy(1,46);
       cprintf("*-****************************************************************************-*");
       cprintf("*------------------------------------------------------------------------------*");
       cprintf("********************************************************************************");

       gotoxy(1,2);
    }

  
Share: 


Didn't find what you were looking for? Find more on Program to draw a 3D Cubic Bezier Curve Or get search suggestion and latest updates.

Easy Tutor
Easy Tutor author of Program to draw a 3D Cubic Bezier Curve is from United States. Easy Tutor says

Hello Friends,

I am Free Lance Tutor, who helped student in completing their homework.

I have 4 Years of hands on experience on helping student in completing their homework. I also guide them in doing their final year projects.

I have share many programs on this website for everyone to use freely, if you need further assistance, than please contact me on easytutor.2ya [at the rate] gmail [dot] com

I have special discount scheme for providing tutor services. I am providing tutor service to students from various contries, currently most of my students are from United States, India, Australia, Pakistan, Germany, UK and Canada.

I am also here to expand my technical network to receive more opportunity in my career, make friends to help them in resolving their technical problem, learn and share my knowledge, If you like to be my friend, Please send me friend request.

Thanks,
Happy Programming :)

 
View All Articles

 
Please enter your Comment

  • Comment should be atleast 30 Characters.
  • Please put code inside [Code] your code [/Code].

 
No Comment Found, Be the First to post comment!