you can set up objects in an array, that way you don't have to give them a
variable, you can just refer to them from the array. I recommend a different
array for each type. The way these "ships" will interact with one another
should influence the data structure that you choose to implement. An array
might not be the best way of handling it. ? Good luck.
Ben
give some more info on how these ships will interact or not in the program if
you like.