# include <iostream.h>
# include <graphics.h>
# include <conio.h>
# include <math.h>
void show_screen( );
void Alif_mad_aa(constint,constint);
void Alif(constint,constint);
void Bae(constint,constint);
void Pae(constint,constint);
void Tae(constint,constint);
void Tay(constint,constint);
void Sae(constint,constint);
void Jeem(constint,constint);
void Chae(constint,constint);
void Hae(constint,constint);
void Khae(constint,constint);
void Daal(constint,constint);
void Daaal(constint,constint);
void Zaal(constint,constint);
void Rae(constint,constint);
void Arae(constint,constint);
void Zae(constint,constint);
void Say(constint,constint);
void Seen(constint,constint);
void Sheen(constint,constint);
void Swat(constint,constint);
void Zwat(constint,constint);
void Tuawn(constint,constint);
void Zuawn(constint,constint);
void Ayan(constint,constint);
void Gyan(constint,constint);
void Fae(constint,constint);
void Qaaf(constint,constint);
void Kaaaf(constint,constint);
void Kaaf(constint,constint);
void Ghaf(constint,constint);
void Laam(constint,constint);
void Meem(constint,constint);
void Noon(constint,constint);
void Waoo(constint,constint);
void Haae(constint,constint);
void Hamza(constint,constint);
void Choti_yae(constint,constint);
void Barri_yae(constint,constint);
void Line(constint,constint,constint,constint);
void Polygon(constint,constint []);
int main( )
{
int driver=VGA;
int mode=VGAHI;
initgraph(&driver,&mode,"..\\Bgi");
show_screen( );
setcolor(7);
Line(50,140,585,140);
Line(50,220,585,220);
Line(50,300,585,300);
Line(50,380,585,380);
setcolor(15);
Alif_mad_aa(560,138);
Alif(520,138);
Bae(490,138);
Pae(440,138);
Tae(390,138);
Tay(340,138);
Sae(290,138);
Jeem(240,138);
Chae(190,138);
Hae(140,138);
Khae(90,138);
Daal(570,218);
Daaal(530,218);
Zaal(490,218);
Rae(450,218);
Arae(410,218);
Zae(370,218);
Say(330,218);
Seen(290,218);
Sheen(240,218);
Swat(190,218);
Zwat(140,218);
Tuawn(90,218);
Zuawn(570,298);
Ayan(530,298);
Gyan(490,298);
Fae(450,298);
Qaaf(400,298);
Kaaaf(350,298);
Kaaf(300,298);
Ghaf(250,298);
Laam(200,298);
Meem(150,298);
Noon(100,298);
Waoo(450,378);
Haae(400,378);
Hamza(350,378);
Choti_yae(300,378);
Barri_yae(250,378);
getch( );
return 0;
}
/*************************************************************************///-------------------------- Alif_mad_aa( ) ---------------------------///*************************************************************************/void Alif_mad_aa(constint x,constint y)
{
int color=getcolor( );
short mad_aa[5][20]={
{ 0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0 }
};
short alif[26][7]={
{ 0,0,0,1,1,0,0 },
{ 0,0,1,1,1,0,0 },
{ 0,0,1,1,1,0,0 },
{ 0,1,1,1,1,0,0 },
{ 0,1,1,1,1,0,0 },
{ 1,1,1,1,1,0,0 },
{ 1,1,1,1,1,0,0 },
{ 1,1,1,1,1,0,0 },
{ 1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,0 },
{ 0,0,1,1,1,1,0 },
{ 0,0,1,1,1,1,0 },
{ 0,0,1,1,1,0,0 },
{ 0,0,1,1,1,0,0 },
{ 0,0,1,1,0,0,0 }
};
for(int count_1=0;count_1<5;count_1++)
{
for(int count_2=0;count_2<20;count_2++)
{
if(mad_aa[count_1][count_2]==1)
putpixel((x-20+count_2),(y-32+count_1),color);
}
}
for(int count_3=0;count_3<26;count_3++)
{
for(int count_4=0;count_4<7;count_4++)
{
if(alif[count_3][count_4]==1)
putpixel((x-14+count_4),(y-24+count_3),color);
}
}
}
/*************************************************************************///------------------------------- Alif( ) ----------------------------///*************************************************************************/void Alif(constint x,constint y)
{
int color=getcolor( );
short alif[26][7]={
{ 0,0,0,1,1,0,0 },
{ 0,0,1,1,1,0,0 },
{ 0,0,1,1,1,0,0 },
{ 0,1,1,1,1,0,0 },
{ 0,1,1,1,1,0,0 },
{ 1,1,1,1,1,0,0 },
{ 1,1,1,1,1,0,0 },
{ 1,1,1,1,1,0,0 },
{ 1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,0 },
{ 0,0,1,1,1,1,0 },
{ 0,0,1,1,1,1,0 },
{ 0,0,1,1,1,0,0 },
{ 0,0,1,1,1,0,0 },
{ 0,0,1,1,0,0,0 }
};
for(int count_1=0;count_1<26;count_1++)
{
for(int count_2=0;count_2<7;count_2++)
{
if(alif[count_1][count_2]==1)
putpixel((x-7+count_2),(y-24+count_1),color);
}
}
}
/*************************************************************************///------------------------------- Bae( ) ------------------------------///*************************************************************************/void Bae(constint x,constint y)
{
int color=getcolor( );
short bae[15][29]={
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<15;count_1++)
{
for(int count_2=0;count_2<29;count_2++)
{
if(bae[count_1][count_2]==1)
putpixel((x-29+count_2),(y-13+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
putpixel((x-16+count_4),(y+5+count_3),color);
}
}
}
/*************************************************************************///------------------------------- Pae( ) ------------------------------///*************************************************************************/void Pae(constint x,constint y)
{
int color=getcolor( );
short pae[15][29]={
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<15;count_1++)
{
for(int count_2=0;count_2<29;count_2++)
{
if(pae[count_1][count_2]==1)
putpixel((x-29+count_2),(y-13+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
{
putpixel((x-20+count_4),(y+5+count_3),color);
putpixel((x-14+count_4),(y+5+count_3),color);
putpixel((x-17+count_4),(y+10+count_3),color);
}
}
}
}
/*************************************************************************///------------------------------- Tae( ) ------------------------------///*************************************************************************/void Tae(constint x,constint y)
{
int color=getcolor( );
short tae[15][29]={
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<15;count_1++)
{
for(int count_2=0;count_2<29;count_2++)
{
if(tae[count_1][count_2]==1)
putpixel((x-29+count_2),(y-13+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
{
putpixel((x-21+count_4),(y-16+count_3),color);
putpixel((x-14+count_4),(y-16+count_3),color);
}
}
}
}
/*************************************************************************///------------------------------- Tay( ) ------------------------------///*************************************************************************/void Tay(constint x,constint y)
{
int color=getcolor( );
short tay[15][29]={
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
};
short toayn[9][11]={
{ 0,0,0,0,0,0,0,1,1,1,0 },
{ 0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,1,1,1,0,0,0 },
{ 0,0,0,0,1,1,1,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,0,0,0 },
{ 0,0,1,1,1,0,0,1,1,0,0 },
{ 0,1,1,1,0,0,0,1,1,0,0 },
{ 1,1,1,1,1,1,1,1,1,0,0 },
{ 1,1,1,1,1,1,1,1,0,0,0 }
};
for(int count_1=0;count_1<15;count_1++)
{
for(int count_2=0;count_2<29;count_2++)
{
if(tay[count_1][count_2]==1)
putpixel((x-29+count_2),(y-13+count_1),color);
}
}
for(int count_3=0;count_3<9;count_3++)
{
for(int count_4=0;count_4<11;count_4++)
{
if(toayn[count_3][count_4]==1)
putpixel((x-19+count_4),(y-22+count_3),color);
}
}
}
/*************************************************************************///------------------------------- Sae( ) ------------------------------///*************************************************************************/void Sae(constint x,constint y)
{
int color=getcolor( );
short sae[15][29]={
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<15;count_1++)
{
for(int count_2=0;count_2<29;count_2++)
{
if(sae[count_1][count_2]==1)
putpixel((x-29+count_2),(y-13+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
{
putpixel((x-18+count_4),(y-21+count_3),color);
putpixel((x-21+count_4),(y-16+count_3),color);
putpixel((x-15+count_4),(y-16+count_3),color);
}
}
}
}
/*************************************************************************///------------------------------ Jeem( ) ------------------------------///*************************************************************************/void Jeem(constint x,constint y)
{
int color=getcolor( );
short jeem[28][26]={
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<28;count_1++)
{
for(int count_2=0;count_2<26;count_2++)
{
if(jeem[count_1][count_2]==1)
putpixel((x-28+count_2),(y-25+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
putpixel((x-15+count_4),(y-13+count_3),color);
}
}
}
/*************************************************************************///------------------------------ Chae( ) ------------------------------///*************************************************************************/void Chae(constint x,constint y)
{
int color=getcolor( );
short chae[28][26]={
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<28;count_1++)
{
for(int count_2=0;count_2<26;count_2++)
{
if(chae[count_1][count_2]==1)
putpixel((x-28+count_2),(y-25+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
{
putpixel((x-12+count_4),(y-16+count_3),color);
putpixel((x-17+count_4),(y-13+count_3),color);
putpixel((x-12+count_4),(y-10+count_3),color);
}
}
}
}
/*************************************************************************///------------------------------ Hae( ) -------------------------------///*************************************************************************/void Hae(constint x,constint y)
{
int color=getcolor( );
short hae[28][26]={
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<28;count_1++)
{
for(int count_2=0;count_2<26;count_2++)
{
if(hae[count_1][count_2]==1)
putpixel((x-28+count_2),(y-25+count_1),color);
}
}
}
/*************************************************************************///------------------------------ Khae( ) ------------------------------///*************************************************************************/void Khae(constint x,constint y)
{
int color=getcolor( );
short khae[28][26]={
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<28;count_1++)
{
for(int count_2=0;count_2<26;count_2++)
{
if(khae[count_1][count_2]==1)
putpixel((x-28+count_2),(y-25+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
putpixel((x-18+count_4),(y-33+count_3),color);
}
}
}
/*************************************************************************///------------------------------ Daal( ) ------------------------------///*************************************************************************/void Daal(constint x,constint y)
{
int color=getcolor( );
short daal[23][20]={
{ 0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 }
};
for(int count_1=0;count_1<23;count_1++)
{
for(int count_2=0;count_2<20;count_2++)
{
if(daal[count_1][count_2]==1)
putpixel((x-20+count_2),(y-21+count_1),color);
}
}
}
/*************************************************************************///----------------------------- Daaal( ) ------------------------------///*************************************************************************/void Daaal(constint x,constint y)
{
int color=getcolor( );
short daaal[23][20]={
{ 0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 }
};
short toayn[9][11]={
{ 0,0,0,0,0,0,0,1,1,1,0 },
{ 0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,1,1,1,0,0,0 },
{ 0,0,0,0,1,1,1,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,0,0,0 },
{ 0,0,1,1,1,0,0,1,1,0,0 },
{ 0,1,1,1,0,0,0,1,1,0,0 },
{ 1,1,1,1,1,1,1,1,1,0,0 },
{ 1,1,1,1,1,1,1,1,0,0,0 }
};
for(int count_1=0;count_1<23;count_1++)
{
for(int count_2=0;count_2<20;count_2++)
{
if(daaal[count_1][count_2]==1)
putpixel((x-20+count_2),(y-21+count_1),color);
}
}
for(int count_3=0;count_3<9;count_3++)
{
for(int count_4=0;count_4<11;count_4++)
{
if(toayn[count_3][count_4]==1)
putpixel((x-12+count_4),(y-33+count_3),color);
}
}
}
/*************************************************************************///------------------------------ Zaal( ) ------------------------------///*************************************************************************/void Zaal(constint x,constint y)
{
int color=getcolor( );
short zaal[23][20]={
{ 0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<23;count_1++)
{
for(int count_2=0;count_2<20;count_2++)
{
if(zaal[count_1][count_2]==1)
putpixel((x-20+count_2),(y-21+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
putpixel((x-11+count_4),(y-29+count_3),color);
}
}
}
/*************************************************************************///------------------------------ Rae( ) -------------------------------///*************************************************************************/void Rae(constint x,constint y)
{
int color=getcolor( );
short rae[27][22]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<27;count_1++)
{
for(int count_2=0;count_2<22;count_2++)
{
if(rae[count_1][count_2]==1)
putpixel((x-22+count_2),(y-25+count_1),color);
}
}
}
/*************************************************************************///------------------------------ Arae( ) ------------------------------///*************************************************************************/void Arae(constint x,constint y)
{
int color=getcolor( );
short arae[27][22]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
short toayn[9][11]={
{ 0,0,0,0,0,0,0,1,1,1,0 },
{ 0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,1,1,1,0,0,0 },
{ 0,0,0,0,1,1,1,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,0,0,0 },
{ 0,0,1,1,1,0,0,1,1,0,0 },
{ 0,1,1,1,0,0,0,1,1,0,0 },
{ 1,1,1,1,1,1,1,1,1,0,0 },
{ 1,1,1,1,1,1,1,1,0,0,0 }
};
for(int count_1=0;count_1<27;count_1++)
{
for(int count_2=0;count_2<22;count_2++)
{
if(arae[count_1][count_2]==1)
putpixel((x-22+count_2),(y-25+count_1),color);
}
}
for(int count_3=0;count_3<9;count_3++)
{
for(int count_4=0;count_4<11;count_4++)
{
if(toayn[count_3][count_4]==1)
putpixel((x-10+count_4),(y-37+count_3),color);
}
}
}
/*************************************************************************///------------------------------- Zae( ) ------------------------------///*************************************************************************/void Zae(constint x,constint y)
{
int color=getcolor( );
short zae[27][22]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<27;count_1++)
{
for(int count_2=0;count_2<22;count_2++)
{
if(zae[count_1][count_2]==1)
putpixel((x-22+count_2),(y-25+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
putpixel((x-7+count_4),(y-33+count_3),color);
}
}
}
/*************************************************************************///------------------------------- Say( ) ------------------------------///*************************************************************************/void Say(constint x,constint y)
{
int color=getcolor( );
short say[27][22]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<27;count_1++)
{
for(int count_2=0;count_2<22;count_2++)
{
if(say[count_1][count_2]==1)
putpixel((x-22+count_2),(y-25+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
{
putpixel((x-7+count_4),(y-37+count_3),color);
putpixel((x-4+count_4),(y-32+count_3),color);
putpixel((x-10+count_4),(y-32+count_3),color);
}
}
}
}
/*************************************************************************///------------------------------ Seen( ) ------------------------------///*************************************************************************/void Seen(constint x,constint y)
{
int color=getcolor( );
short seen[25][32]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<25;count_1++)
{
for(int count_2=0;count_2<32;count_2++)
{
if(seen[count_1][count_2]==1)
putpixel((x-32+count_2),(y-23+count_1),color);
}
}
}
/*************************************************************************///----------------------------- Sheen( ) ------------------------------///*************************************************************************/void Sheen(constint x,constint y)
{
int color=getcolor( );
short sheen[25][32]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<25;count_1++)
{
for(int count_2=0;count_2<32;count_2++)
{
if(sheen[count_1][count_2]==1)
putpixel((x-32+count_2),(y-23+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
{
putpixel((x-10+count_4),(y-37+count_3),color);
putpixel((x-7+count_4),(y-32+count_3),color);
putpixel((x-13+count_4),(y-32+count_3),color);
}
}
}
}
/*************************************************************************///------------------------------ Swat( ) ------------------------------///*************************************************************************/void Swat(constint x,constint y)
{
int color=getcolor( );
short swat[28][33]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,1,1,0,0,0,1,1,1 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,1,1,1,1,0,0,0,0,1,1,1 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<28;count_1++)
{
for(int count_2=0;count_2<33;count_2++)
{
if(swat[count_1][count_2]==1)
putpixel((x-33+count_2),(y-26+count_1),color);
}
}
}
/*************************************************************************///------------------------------ Zwat( ) ------------------------------///*************************************************************************/void Zwat(constint x,constint y)
{
int color=getcolor( );
short zwat[28][33]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,1,1,0,0,0,1,1,1 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,1,1,1,1,0,0,0,0,1,1,1 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<28;count_1++)
{
for(int count_2=0;count_2<33;count_2++)
{
if(zwat[count_1][count_2]==1)
putpixel((x-33+count_2),(y-26+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
putpixel((x-10+count_4),(y-32+count_3),color);
}
}
}
/*************************************************************************///------------------------------ Tuawn( ) -----------------------------///*************************************************************************/void Tuawn(constint x,constint y)
{
int color=getcolor( );
short tuawn[30][23]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<30;count_1++)
{
for(int count_2=0;count_2<23;count_2++)
{
if(tuawn[count_1][count_2]==1)
putpixel((x-23+count_2),(y-28+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
putpixel((x-17+count_4),(y-27+count_3),color);
}
}
}
/*************************************************************************///------------------------------ Zuawn( ) -----------------------------///*************************************************************************/void Zuawn(constint x,constint y)
{
int color=getcolor( );
short zuawn[30][23]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<30;count_1++)
{
for(int count_2=0;count_2<23;count_2++)
{
if(zuawn[count_1][count_2]==1)
putpixel((x-23+count_2),(y-28+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
{
putpixel((x-17+count_4),(y-27+count_3),color);
putpixel((x-8+count_4),(y-23+count_3),color);
}
}
}
}
/*************************************************************************///------------------------------- Ayan( ) -----------------------------///*************************************************************************/void Ayan(constint x,constint y)
{
int color=getcolor( );
short ayan[30][24]={
{ 0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<30;count_1++)
{
for(int count_2=0;count_2<24;count_2++)
{
if(ayan[count_1][count_2]==1)
putpixel((x-24+count_2),(y-28+count_1),color);
}
}
}
/*************************************************************************///------------------------------- Gyan( ) -----------------------------///*************************************************************************/void Gyan(constint x,constint y)
{
int color=getcolor( );
short gyan[30][24]={
{ 0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<30;count_1++)
{
for(int count_2=0;count_2<24;count_2++)
{
if(gyan[count_1][count_2]==1)
putpixel((x-24+count_2),(y-28+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
putpixel((x-20+count_4),(y-35+count_3),color);
}
}
}
/*************************************************************************///------------------------------- Fae( ) ------------------------------///*************************************************************************/void Fae(constint x,constint y)
{
int color=getcolor( );
short fae[19][30]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,0 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<19;count_1++)
{
for(int count_2=0;count_2<30;count_2++)
{
if(fae[count_1][count_2]==1)
putpixel((x-30+count_2),(y-17+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
putpixel((x-9+count_4),(y-25+count_3),color);
}
}
}
/*************************************************************************///------------------------------- Qaaf( ) -----------------------------///*************************************************************************/void Qaaf(constint x,constint y)
{
int color=getcolor( );
short qaaf[27][29]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,0 },
{ 0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,1,1 },
{ 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<27;count_1++)
{
for(int count_2=0;count_2<29;count_2++)
{
if(qaaf[count_1][count_2]==1)
putpixel((x-29+count_2),(y-25+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
{
putpixel((x-12+count_4),(y-32+count_3),color);
putpixel((x-5+count_4),(y-32+count_3),color);
}
}
}
}
/*************************************************************************///------------------------------ Kaaaf( ) -----------------------------///*************************************************************************/void Kaaaf(constint x,constint y)
{
int color=getcolor( );
short kaaaf[31][30]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,0,0 },
{ 0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,0,0 },
{ 0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,1,1,1,1,1,0 },
{ 0,0,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,0 },
{ 0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 }
};
for(int count_1=0;count_1<31;count_1++)
{
for(int count_2=0;count_2<30;count_2++)
{
if(kaaaf[count_1][count_2]==1)
putpixel((x-30+count_2),(y-29+count_1),color);
}
}
}
/*************************************************************************///------------------------------- Kaaf( ) -----------------------------///*************************************************************************/void Kaaf(constint x,constint y)
{
int color=getcolor( );
short kaaf[27][32]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
};
for(int count_1=0;count_1<27;count_1++)
{
for(int count_2=0;count_2<32;count_2++)
{
if(kaaf[count_1][count_2]==1)
putpixel((x-32+count_2),(y-25+count_1),color);
}
}
}
/*************************************************************************///------------------------------- Ghaf( ) -----------------------------///*************************************************************************/void Ghaf(constint x,constint y)
{
int color=getcolor( );
short ghaf[32][32]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
};
for(int count_1=0;count_1<32;count_1++)
{
for(int count_2=0;count_2<32;count_2++)
{
if(ghaf[count_1][count_2]==1)
putpixel((x-32+count_2),(y-30+count_1),color);
}
}
}
/*************************************************************************///------------------------------- Laam( ) -----------------------------///*************************************************************************/void Laam(constint x,constint y)
{
int color=getcolor( );
short laam[32][27]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<32;count_1++)
{
for(int count_2=0;count_2<27;count_2++)
{
if(laam[count_1][count_2]==1)
putpixel((x-27+count_2),(y-30+count_1),color);
}
}
}
/*************************************************************************///------------------------------- Meem( ) -----------------------------///*************************************************************************/void Meem(constint x,constint y)
{
int color=getcolor( );
short meem[32][21]={
{ 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<32;count_1++)
{
for(int count_2=0;count_2<21;count_2++)
{
if(meem[count_1][count_2]==1)
putpixel((x-21+count_2),(y-30+count_1),color);
}
}
}
/*************************************************************************///------------------------------- Noon( ) -----------------------------///*************************************************************************/void Noon(constint x,constint y)
{
int color=getcolor( );
short noon[27][29]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
{ 0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<27;count_1++)
{
for(int count_2=0;count_2<29;count_2++)
{
if(noon[count_1][count_2]==1)
putpixel((x-29+count_2),(y-25+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
putpixel((x-17+count_4),(y-18+count_3),color);
}
}
}
/*************************************************************************///------------------------------- Waoo( ) -----------------------------///*************************************************************************/void Waoo(constint x,constint y)
{
int color=getcolor( );
short waoo[30][28]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<30;count_1++)
{
for(int count_2=0;count_2<28;count_2++)
{
if(waoo[count_1][count_2]==1)
putpixel((x-28+count_2),(y-28+count_1),color);
}
}
}
/*************************************************************************///------------------------------- Haae( ) -----------------------------///*************************************************************************/void Haae(constint x,constint y)
{
int color=getcolor( );
short haae[30][23]={
{ 0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<30;count_1++)
{
for(int count_2=0;count_2<23;count_2++)
{
if(haae[count_1][count_2]==1)
putpixel((x-23+count_2),(y-28+count_1),color);
}
}
}
/*************************************************************************///------------------------------ Hamza( ) -----------------------------///*************************************************************************/void Hamza(constint x,constint y)
{
int color=getcolor( );
short hamza[30][26]={
{ 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<30;count_1++)
{
for(int count_2=0;count_2<26;count_2++)
{
if(hamza[count_1][count_2]==1)
putpixel((x-26+count_2),(y-28+count_1),color);
}
}
}
/*************************************************************************///---------------------------- Choti_yae( ) ---------------------------///*************************************************************************/void Choti_yae(constint x,constint y)
{
int color=getcolor( );
short choti_yae[30][29]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
{ 0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,1,1,1 },
{ 0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,1,1,1 },
{ 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,1,1,0 },
{ 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0 },
{ 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0 },
{ 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0 },
{ 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0 },
{ 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
};
for(int count_1=0;count_1<30;count_1++)
{
for(int count_2=0;count_2<29;count_2++)
{
if(choti_yae[count_1][count_2]==1)
putpixel((x-29+count_2),(y-28+count_1),color);
}
}
}
/*************************************************************************///---------------------------- Barri_yae( ) ---------------------------///*************************************************************************/void Barri_yae(constint x,constint y)
{
int color=getcolor( );
short barri_yae[18][35]={
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
{ 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
{ 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
{ 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
};
short dot[5][6]={
{ 0,0,1,1,0,0 },
{ 0,1,1,1,1,0 },
{ 1,1,1,1,1,1 },
{ 0,1,1,1,1,0 },
{ 0,0,1,1,0,0 }
};
for(int count_1=0;count_1<18;count_1++)
{
for(int count_2=0;count_2<35;count_2++)
{
if(barri_yae[count_1][count_2]==1)
putpixel((x-35+count_2),(y-16+count_1),color);
}
}
for(int count_3=0;count_3<5;count_3++)
{
for(int count_4=0;count_4<6;count_4++)
{
if(dot[count_3][count_4]==1)
{
putpixel((x-22+count_4),(y+5+count_3),color);
putpixel((x-15+count_4),(y+5+count_3),color);
}
}
}
}
/*************************************************************************///-------------------------- Line( ) ------------------------///*************************************************************************/void Line(constint x_1,constint y_1,constint x_2,constint y_2)
{
int color=getcolor( );
int x1=x_1;
int y1=y_1;
int x2=x_2;
int y2=y_2;
if(x_1>x_2)
{
x1=x_2;
y1=y_2;
x2=x_1;
y2=y_1;
}
int dx=abs(x2-x1);
int dy=abs(y2-y1);
int inc_dec=((y2>=y1)?1:-1);
if(dx>dy)
{
int two_dy=(2*dy);
int two_dy_dx=(2*(dy-dx));
int p=((2*dy)-dx);
int x=x1;
int y=y1;
putpixel(x,y,color);
while(x<x2)
{
x++;
if(p<0)
p+=two_dy;
else
{
y+=inc_dec;
p+=two_dy_dx;
}
putpixel(x,y,color);
}
}
else
{
int two_dx=(2*dx);
int two_dx_dy=(2*(dx-dy));
int p=((2*dx)-dy);
int x=x1;
int y=y1;
putpixel(x,y,color);
while(y!=y2)
{
y+=inc_dec;
if(p<0)
p+=two_dx;
else
{
x++;
p+=two_dx_dy;
}
putpixel(x,y,color);
}
}
}
/*************************************************************************///----------------------------- Polygon( ) ----------------------------///*************************************************************************/void Polygon(constint n,constint coordinates[])
{
if(n>=2)
{
Line(coordinates[0],coordinates[1],
coordinates[2],coordinates[3]);
for(int count=1;count<(n-1);count++)
Line(coordinates[(count*2)],coordinates[((count*2)+1)],
coordinates[((count+1)*2)],
coordinates[(((count+1)*2)+1)]);
}
}
/*************************************************************************///-------------------------- show_screen( ) ---------------------------///*************************************************************************/void show_screen( )
{
setfillstyle(1,1);
bar(172,26,462,38);
settextstyle(0,0,1);
setcolor(15);
outtextxy(5,5,"******************************************************************************");
outtextxy(5,17,"*-**************************************************************************-*");
outtextxy(5,29,"*------------------- -------------------*");
outtextxy(5,41,"*-**************************************************************************-*");
outtextxy(5,53,"*-**************************************************************************-*");
setcolor(11);
outtextxy(182,29,"Urdu Alphabets using Matrix Method");
setcolor(15);
for(int count=0;count<=30;count++)
outtextxy(5,(65+(count*12)),"*-* *-*");
outtextxy(5,438,"*-**************************************************************************-*");
outtextxy(5,450,"*------------------------- -------------------------*");
outtextxy(5,462,"******************************************************************************");
setcolor(12);
outtextxy(213,450," Press any Key to exit. ");
}