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Program to show the Urdu Alphabets using Matrix Method

Posted By: Easy Tutor     Category: C++ Programming     Views: 2304

Write a program to show the Urdu Alphabets using Matrix Method.

Code for Program to show the Urdu Alphabets using Matrix Method in C++ Programming

 # include <iostream.h>
 # include <graphics.h>
 # include    <conio.h>
 # include     <math.h>

 void show_screen( );

 void Alif_mad_aa(constint,constint);
 void Alif(constint,constint);
 void Bae(constint,constint);
 void Pae(constint,constint);
 void Tae(constint,constint);
 void Tay(constint,constint);
 void Sae(constint,constint);
 void Jeem(constint,constint);
 void Chae(constint,constint);
 void Hae(constint,constint);
 void Khae(constint,constint);
 void Daal(constint,constint);
 void Daaal(constint,constint);
 void Zaal(constint,constint);
 void Rae(constint,constint);
 void Arae(constint,constint);
 void Zae(constint,constint);
 void Say(constint,constint);
 void Seen(constint,constint);
 void Sheen(constint,constint);
 void Swat(constint,constint);
 void Zwat(constint,constint);
 void Tuawn(constint,constint);
 void Zuawn(constint,constint);
 void Ayan(constint,constint);
 void Gyan(constint,constint);
 void Fae(constint,constint);
 void Qaaf(constint,constint);
 void Kaaaf(constint,constint);
 void Kaaf(constint,constint);
 void Ghaf(constint,constint);
 void Laam(constint,constint);
 void Meem(constint,constint);
 void Noon(constint,constint);
 void Waoo(constint,constint);
 void Haae(constint,constint);
 void Hamza(constint,constint);
 void Choti_yae(constint,constint);
 void Barri_yae(constint,constint);

 void Line(constint,constint,constint,constint);
 void Polygon(constint,constint []);

 int main( )
    {
       int driver=VGA;
       int mode=VGAHI;

       initgraph(&driver,&mode,"..\\Bgi");

       show_screen( );

       setcolor(7);
     Line(50,140,585,140);
     Line(50,220,585,220);
     Line(50,300,585,300);
     Line(50,380,585,380);

       setcolor(15);
     Alif_mad_aa(560,138);
     Alif(520,138);
     Bae(490,138);
     Pae(440,138);
     Tae(390,138);
     Tay(340,138);
     Sae(290,138);
     Jeem(240,138);
     Chae(190,138);
     Hae(140,138);
     Khae(90,138);

     Daal(570,218);
     Daaal(530,218);
     Zaal(490,218);
     Rae(450,218);
     Arae(410,218);
     Zae(370,218);
     Say(330,218);
     Seen(290,218);
     Sheen(240,218);
     Swat(190,218);
     Zwat(140,218);
     Tuawn(90,218);

     Zuawn(570,298);
     Ayan(530,298);
     Gyan(490,298);
     Fae(450,298);
     Qaaf(400,298);
     Kaaaf(350,298);
     Kaaf(300,298);
     Ghaf(250,298);
     Laam(200,298);
     Meem(150,298);
     Noon(100,298);

     Waoo(450,378);
     Haae(400,378);
     Hamza(350,378);
     Choti_yae(300,378);
     Barri_yae(250,378);

       getch( );
       return 0;
    }

 /*************************************************************************///--------------------------  Alif_mad_aa( )  ---------------------------///*************************************************************************/void Alif_mad_aa(constint x,constint y)
    {
       int color=getcolor( );

       short mad_aa[5][20]={
                   { 0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1 },
                   { 0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,0 },
                   { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
                   { 0,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0 },
                   { 1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0 }
               };

       short alif[26][7]={
                { 0,0,0,1,1,0,0 },
                { 0,0,1,1,1,0,0 },
                { 0,0,1,1,1,0,0 },
                { 0,1,1,1,1,0,0 },
                { 0,1,1,1,1,0,0 },
                { 1,1,1,1,1,0,0 },
                { 1,1,1,1,1,0,0 },
                { 1,1,1,1,1,0,0 },
                { 1,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,0 },
                { 0,0,1,1,1,1,0 },
                { 0,0,1,1,1,1,0 },
                { 0,0,1,1,1,0,0 },
                { 0,0,1,1,1,0,0 },
                { 0,0,1,1,0,0,0 }
             };

       for(int count_1=0;count_1<5;count_1++)
      {
         for(int count_2=0;count_2<20;count_2++)
        {
           if(mad_aa[count_1][count_2]==1)
              putpixel((x-20+count_2),(y-32+count_1),color);
        }
      }

       for(int count_3=0;count_3<26;count_3++)
      {
         for(int count_4=0;count_4<7;count_4++)
        {
           if(alif[count_3][count_4]==1)
              putpixel((x-14+count_4),(y-24+count_3),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Alif( )  ----------------------------///*************************************************************************/void Alif(constint x,constint y)
    {
       int color=getcolor( );

       short alif[26][7]={
                { 0,0,0,1,1,0,0 },
                { 0,0,1,1,1,0,0 },
                { 0,0,1,1,1,0,0 },
                { 0,1,1,1,1,0,0 },
                { 0,1,1,1,1,0,0 },
                { 1,1,1,1,1,0,0 },
                { 1,1,1,1,1,0,0 },
                { 1,1,1,1,1,0,0 },
                { 1,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,1 },
                { 0,1,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,1 },
                { 0,0,1,1,1,1,0 },
                { 0,0,1,1,1,1,0 },
                { 0,0,1,1,1,1,0 },
                { 0,0,1,1,1,0,0 },
                { 0,0,1,1,1,0,0 },
                { 0,0,1,1,0,0,0 }
             };

       for(int count_1=0;count_1<26;count_1++)
      {
         for(int count_2=0;count_2<7;count_2++)
        {
           if(alif[count_1][count_2]==1)
              putpixel((x-7+count_2),(y-24+count_1),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Bae( )  ------------------------------///*************************************************************************/void Bae(constint x,constint y)
    {
       int color=getcolor( );

       short bae[15][29]={
           { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<15;count_1++)
      {
         for(int count_2=0;count_2<29;count_2++)
        {
           if(bae[count_1][count_2]==1)
              putpixel((x-29+count_2),(y-13+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              putpixel((x-16+count_4),(y+5+count_3),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Pae( )  ------------------------------///*************************************************************************/void Pae(constint x,constint y)
    {
       int color=getcolor( );

       short pae[15][29]={
           { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<15;count_1++)
      {
         for(int count_2=0;count_2<29;count_2++)
        {
           if(pae[count_1][count_2]==1)
              putpixel((x-29+count_2),(y-13+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              {
             putpixel((x-20+count_4),(y+5+count_3),color);
             putpixel((x-14+count_4),(y+5+count_3),color);
             putpixel((x-17+count_4),(y+10+count_3),color);
              }
        }
      }
    }

 /*************************************************************************///-------------------------------  Tae( )  ------------------------------///*************************************************************************/void Tae(constint x,constint y)
    {
       int color=getcolor( );

       short tae[15][29]={
           { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
            { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<15;count_1++)
      {
         for(int count_2=0;count_2<29;count_2++)
        {
           if(tae[count_1][count_2]==1)
              putpixel((x-29+count_2),(y-13+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              {
             putpixel((x-21+count_4),(y-16+count_3),color);
             putpixel((x-14+count_4),(y-16+count_3),color);
              }
        }
      }
    }

 /*************************************************************************///-------------------------------  Tay( )  ------------------------------///*************************************************************************/void Tay(constint x,constint y)
    {
       int color=getcolor( );

       short tay[15][29]={
           { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
             };

       short toayn[9][11]={
             { 0,0,0,0,0,0,0,1,1,1,0 },
             { 0,0,0,0,0,0,1,1,1,0,0 },
             { 0,0,0,0,0,1,1,1,0,0,0 },
             { 0,0,0,0,1,1,1,0,0,0,0 },
             { 0,0,0,1,1,1,1,1,0,0,0 },
             { 0,0,1,1,1,0,0,1,1,0,0 },
             { 0,1,1,1,0,0,0,1,1,0,0 },
             { 1,1,1,1,1,1,1,1,1,0,0 },
             { 1,1,1,1,1,1,1,1,0,0,0 }
               };

       for(int count_1=0;count_1<15;count_1++)
      {
         for(int count_2=0;count_2<29;count_2++)
        {
           if(tay[count_1][count_2]==1)
              putpixel((x-29+count_2),(y-13+count_1),color);
        }
      }

       for(int count_3=0;count_3<9;count_3++)
      {
         for(int count_4=0;count_4<11;count_4++)
        {
           if(toayn[count_3][count_4]==1)
              putpixel((x-19+count_4),(y-22+count_3),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Sae( )  ------------------------------///*************************************************************************/void Sae(constint x,constint y)
    {
       int color=getcolor( );

       short sae[15][29]={
           { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
            { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<15;count_1++)
      {
         for(int count_2=0;count_2<29;count_2++)
        {
           if(sae[count_1][count_2]==1)
              putpixel((x-29+count_2),(y-13+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              {
             putpixel((x-18+count_4),(y-21+count_3),color);
             putpixel((x-21+count_4),(y-16+count_3),color);
             putpixel((x-15+count_4),(y-16+count_3),color);
              }
        }
      }
    }

 /*************************************************************************///------------------------------  Jeem( )  ------------------------------///*************************************************************************/void Jeem(constint x,constint y)
    {
       int color=getcolor( );

       short jeem[28][26]={
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<28;count_1++)
      {
         for(int count_2=0;count_2<26;count_2++)
        {
           if(jeem[count_1][count_2]==1)
              putpixel((x-28+count_2),(y-25+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              putpixel((x-15+count_4),(y-13+count_3),color);
        }
      }
    }

 /*************************************************************************///------------------------------  Chae( )  ------------------------------///*************************************************************************/void Chae(constint x,constint y)
    {
       int color=getcolor( );

       short chae[28][26]={
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<28;count_1++)
      {
         for(int count_2=0;count_2<26;count_2++)
        {
           if(chae[count_1][count_2]==1)
              putpixel((x-28+count_2),(y-25+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              {
             putpixel((x-12+count_4),(y-16+count_3),color);
             putpixel((x-17+count_4),(y-13+count_3),color);
             putpixel((x-12+count_4),(y-10+count_3),color);
              }
        }
      }
    }

 /*************************************************************************///------------------------------  Hae( )  -------------------------------///*************************************************************************/void Hae(constint x,constint y)
    {
       int color=getcolor( );

       short hae[28][26]={
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
             };

       for(int count_1=0;count_1<28;count_1++)
      {
         for(int count_2=0;count_2<26;count_2++)
        {
           if(hae[count_1][count_2]==1)
              putpixel((x-28+count_2),(y-25+count_1),color);
        }
      }
    }

 /*************************************************************************///------------------------------  Khae( )  ------------------------------///*************************************************************************/void Khae(constint x,constint y)
    {
       int color=getcolor( );

       short khae[28][26]={
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<28;count_1++)
      {
         for(int count_2=0;count_2<26;count_2++)
        {
           if(khae[count_1][count_2]==1)
              putpixel((x-28+count_2),(y-25+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              putpixel((x-18+count_4),(y-33+count_3),color);
        }
      }
    }

 /*************************************************************************///------------------------------  Daal( )  ------------------------------///*************************************************************************/void Daal(constint x,constint y)
    {
       int color=getcolor( );

       short daal[23][20]={
                { 0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0 },
                { 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0 },
                { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0 },
                { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 }
             };

       for(int count_1=0;count_1<23;count_1++)
      {
         for(int count_2=0;count_2<20;count_2++)
        {
           if(daal[count_1][count_2]==1)
              putpixel((x-20+count_2),(y-21+count_1),color);
        }
      }
    }

 /*************************************************************************///-----------------------------  Daaal( )  ------------------------------///*************************************************************************/void Daaal(constint x,constint y)
    {
       int color=getcolor( );

       short daaal[23][20]={
                { 0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0 },
                { 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0 },
                { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0 },
                { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 }
             };

       short toayn[9][11]={
             { 0,0,0,0,0,0,0,1,1,1,0 },
             { 0,0,0,0,0,0,1,1,1,0,0 },
             { 0,0,0,0,0,1,1,1,0,0,0 },
             { 0,0,0,0,1,1,1,0,0,0,0 },
             { 0,0,0,1,1,1,1,1,0,0,0 },
             { 0,0,1,1,1,0,0,1,1,0,0 },
             { 0,1,1,1,0,0,0,1,1,0,0 },
             { 1,1,1,1,1,1,1,1,1,0,0 },
             { 1,1,1,1,1,1,1,1,0,0,0 }
               };

       for(int count_1=0;count_1<23;count_1++)
      {
         for(int count_2=0;count_2<20;count_2++)
        {
           if(daaal[count_1][count_2]==1)
              putpixel((x-20+count_2),(y-21+count_1),color);
        }
      }

       for(int count_3=0;count_3<9;count_3++)
      {
         for(int count_4=0;count_4<11;count_4++)
        {
           if(toayn[count_3][count_4]==1)
              putpixel((x-12+count_4),(y-33+count_3),color);
        }
      }
    }

 /*************************************************************************///------------------------------  Zaal( )  ------------------------------///*************************************************************************/void Zaal(constint x,constint y)
    {
       int color=getcolor( );

       short zaal[23][20]={
                { 0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0 },
                { 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0 },
                { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0 },
                { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
                { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<23;count_1++)
      {
         for(int count_2=0;count_2<20;count_2++)
        {
           if(zaal[count_1][count_2]==1)
              putpixel((x-20+count_2),(y-21+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              putpixel((x-11+count_4),(y-29+count_3),color);
        }
      }
    }

 /*************************************************************************///------------------------------  Rae( )  -------------------------------///*************************************************************************/void Rae(constint x,constint y)
    {
       int color=getcolor( );

       short rae[27][22]={
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
                { 1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0 },
                { 1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
                { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
                { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
             };

       for(int count_1=0;count_1<27;count_1++)
      {
         for(int count_2=0;count_2<22;count_2++)
        {
           if(rae[count_1][count_2]==1)
              putpixel((x-22+count_2),(y-25+count_1),color);
        }
      }
    }

 /*************************************************************************///------------------------------  Arae( )  ------------------------------///*************************************************************************/void Arae(constint x,constint y)
    {
       int color=getcolor( );

       short arae[27][22]={
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
                { 1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0 },
                { 1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
                { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
                { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
             };

       short toayn[9][11]={
             { 0,0,0,0,0,0,0,1,1,1,0 },
             { 0,0,0,0,0,0,1,1,1,0,0 },
             { 0,0,0,0,0,1,1,1,0,0,0 },
             { 0,0,0,0,1,1,1,0,0,0,0 },
             { 0,0,0,1,1,1,1,1,0,0,0 },
             { 0,0,1,1,1,0,0,1,1,0,0 },
             { 0,1,1,1,0,0,0,1,1,0,0 },
             { 1,1,1,1,1,1,1,1,1,0,0 },
             { 1,1,1,1,1,1,1,1,0,0,0 }
               };

       for(int count_1=0;count_1<27;count_1++)
      {
         for(int count_2=0;count_2<22;count_2++)
        {
           if(arae[count_1][count_2]==1)
              putpixel((x-22+count_2),(y-25+count_1),color);
        }
      }

       for(int count_3=0;count_3<9;count_3++)
      {
         for(int count_4=0;count_4<11;count_4++)
        {
           if(toayn[count_3][count_4]==1)
              putpixel((x-10+count_4),(y-37+count_3),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Zae( )  ------------------------------///*************************************************************************/void Zae(constint x,constint y)
    {
       int color=getcolor( );

       short zae[27][22]={
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
                { 1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0 },
                { 1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
                { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
                { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<27;count_1++)
      {
         for(int count_2=0;count_2<22;count_2++)
        {
           if(zae[count_1][count_2]==1)
              putpixel((x-22+count_2),(y-25+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              putpixel((x-7+count_4),(y-33+count_3),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Say( )  ------------------------------///*************************************************************************/void Say(constint x,constint y)
    {
       int color=getcolor( );

       short say[27][22]={
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
                { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
                { 1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0 },
                { 1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
                { 0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
                { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
                { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
                { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<27;count_1++)
      {
         for(int count_2=0;count_2<22;count_2++)
        {
           if(say[count_1][count_2]==1)
              putpixel((x-22+count_2),(y-25+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              {
             putpixel((x-7+count_4),(y-37+count_3),color);
             putpixel((x-4+count_4),(y-32+count_3),color);
             putpixel((x-10+count_4),(y-32+count_3),color);
              }
        }
      }
    }

 /*************************************************************************///------------------------------  Seen( )  ------------------------------///*************************************************************************/void Seen(constint x,constint y)
    {
       int color=getcolor( );

       short seen[25][32]={
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1 },
      { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1 },
      { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,0 },
      { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
             };

       for(int count_1=0;count_1<25;count_1++)
      {
         for(int count_2=0;count_2<32;count_2++)
        {
           if(seen[count_1][count_2]==1)
              putpixel((x-32+count_2),(y-23+count_1),color);
        }
      }
    }

 /*************************************************************************///-----------------------------  Sheen( )  ------------------------------///*************************************************************************/void Sheen(constint x,constint y)
    {
       int color=getcolor( );

       short sheen[25][32]={
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1 },
      { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1 },
      { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1 },
      { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,0 },
      { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
      { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<25;count_1++)
      {
         for(int count_2=0;count_2<32;count_2++)
        {
           if(sheen[count_1][count_2]==1)
              putpixel((x-32+count_2),(y-23+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              {
             putpixel((x-10+count_4),(y-37+count_3),color);
             putpixel((x-7+count_4),(y-32+count_3),color);
             putpixel((x-13+count_4),(y-32+count_3),color);
              }
        }
      }
    }

 /*************************************************************************///------------------------------  Swat( )  ------------------------------///*************************************************************************/void Swat(constint x,constint y)
    {
       int color=getcolor( );

       short swat[28][33]={
    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0 },
    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1 },
    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1 },
    { 0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1 },
    { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1 },
    { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,1,1,0,0,0,1,1,1 },
    { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,1,1,1,1,0,0,0,0,1,1,1 },
    { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1 },
    { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1 },
    { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
             };

       for(int count_1=0;count_1<28;count_1++)
      {
         for(int count_2=0;count_2<33;count_2++)
        {
           if(swat[count_1][count_2]==1)
              putpixel((x-33+count_2),(y-26+count_1),color);
        }
      }
    }

 /*************************************************************************///------------------------------  Zwat( )  ------------------------------///*************************************************************************/void Zwat(constint x,constint y)
    {
       int color=getcolor( );

       short zwat[28][33]={
    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0 },
    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1 },
    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1 },
    { 0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1 },
    { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1 },
    { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,1,1,0,0,0,1,1,1 },
    { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,1,1,1,1,0,0,0,0,1,1,1 },
    { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1 },
    { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1 },
    { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
    { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
    { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
             };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<28;count_1++)
      {
         for(int count_2=0;count_2<33;count_2++)
        {
           if(zwat[count_1][count_2]==1)
              putpixel((x-33+count_2),(y-26+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              putpixel((x-10+count_4),(y-32+count_3),color);
        }
      }
    }

 /*************************************************************************///------------------------------  Tuawn( )  -----------------------------///*************************************************************************/void Tuawn(constint x,constint y)
    {
       int color=getcolor( );

       short tuawn[30][23]={
             { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,1,1,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,0 },
             { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
             { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1 },
             { 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1 },
             { 0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1 },
             { 0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1 },
             { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
               };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<30;count_1++)
      {
         for(int count_2=0;count_2<23;count_2++)
        {
           if(tuawn[count_1][count_2]==1)
              putpixel((x-23+count_2),(y-28+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              putpixel((x-17+count_4),(y-27+count_3),color);
        }
      }
    }

 /*************************************************************************///------------------------------  Zuawn( )  -----------------------------///*************************************************************************/void Zuawn(constint x,constint y)
    {
       int color=getcolor( );

       short zuawn[30][23]={
             { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,1,1,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,0 },
             { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
             { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1 },
             { 0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1 },
             { 0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1 },
             { 0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1 },
             { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
               };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<30;count_1++)
      {
         for(int count_2=0;count_2<23;count_2++)
        {
           if(zuawn[count_1][count_2]==1)
              putpixel((x-23+count_2),(y-28+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              {
             putpixel((x-17+count_4),(y-27+count_3),color);
             putpixel((x-8+count_4),(y-23+count_3),color);
              }
        }
      }
    }

 /*************************************************************************///-------------------------------  Ayan( )  -----------------------------///*************************************************************************/void Ayan(constint x,constint y)
    {
       int color=getcolor( );

       short ayan[30][24]={
             { 0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
             { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
             { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
             { 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0 },
             { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
             { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
             { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
             { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
             { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
             { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
               };

       for(int count_1=0;count_1<30;count_1++)
      {
         for(int count_2=0;count_2<24;count_2++)
        {
           if(ayan[count_1][count_2]==1)
              putpixel((x-24+count_2),(y-28+count_1),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Gyan( )  -----------------------------///*************************************************************************/void Gyan(constint x,constint y)
    {
       int color=getcolor( );

       short gyan[30][24]={
             { 0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
             { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
             { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
             { 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0 },
             { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
             { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
             { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
             { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
             { 0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
             { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
             { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
             { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
             { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
             { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
               };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<30;count_1++)
      {
         for(int count_2=0;count_2<24;count_2++)
        {
           if(gyan[count_1][count_2]==1)
              putpixel((x-24+count_2),(y-28+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              putpixel((x-20+count_4),(y-35+count_3),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Fae( )  ------------------------------///*************************************************************************/void Fae(constint x,constint y)
    {
       int color=getcolor( );

       short fae[19][30]={
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0 },
         { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0 },
         { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
         { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
         { 0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
         { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,0 },
         { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,1,1 },
         { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,1 },
         { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
               };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<19;count_1++)
      {
         for(int count_2=0;count_2<30;count_2++)
        {
           if(fae[count_1][count_2]==1)
              putpixel((x-30+count_2),(y-17+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              putpixel((x-9+count_4),(y-25+count_3),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Qaaf( )  -----------------------------///*************************************************************************/void Qaaf(constint x,constint y)
    {
       int color=getcolor( );

       short qaaf[27][29]={
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0 },
         { 0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,0 },
         { 0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,1,1 },
         { 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,1 },
         { 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
         { 0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
         { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
         { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
         { 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
         { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
         { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
         { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
         { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
         { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
         { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
         { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
         { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0 }
               };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<27;count_1++)
      {
         for(int count_2=0;count_2<29;count_2++)
        {
           if(qaaf[count_1][count_2]==1)
              putpixel((x-29+count_2),(y-25+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              {
             putpixel((x-12+count_4),(y-32+count_3),color);
             putpixel((x-5+count_4),(y-32+count_3),color);
              }
        }
      }
    }

 /*************************************************************************///------------------------------  Kaaaf( )  -----------------------------///*************************************************************************/void Kaaaf(constint x,constint y)
    {
       int color=getcolor( );

       short kaaaf[31][30]={
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,1,1,1,1,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,1,1,1,1,0,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,0,0 },
         { 0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,0,0 },
         { 0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,0,0 },
         { 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,1,1,1,1,1,0 },
         { 0,0,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,0 },
         { 0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,0 },
         { 0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,0 },
         { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
         { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
         { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 }
               };

       for(int count_1=0;count_1<31;count_1++)
      {
         for(int count_2=0;count_2<30;count_2++)
        {
           if(kaaaf[count_1][count_2]==1)
              putpixel((x-30+count_2),(y-29+count_1),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Kaaf( )  -----------------------------///*************************************************************************/void Kaaf(constint x,constint y)
    {
       int color=getcolor( );

       short kaaf[27][32]={
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0 },
      { 0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0 },
      { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0 },
      { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0 },
      { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0 },
      { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0 },
      { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0 },
      { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0 },
      { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
      { 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
      { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
               };

       for(int count_1=0;count_1<27;count_1++)
      {
         for(int count_2=0;count_2<32;count_2++)
        {
           if(kaaf[count_1][count_2]==1)
              putpixel((x-32+count_2),(y-25+count_1),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Ghaf( )  -----------------------------///*************************************************************************/void Ghaf(constint x,constint y)
    {
       int color=getcolor( );

       short ghaf[32][32]={
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0 },
      { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0 },
      { 0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0 },
      { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0 },
      { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0 },
      { 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0 },
      { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0 },
      { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0 },
      { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0 },
      { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
      { 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
      { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
      { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }
               };

       for(int count_1=0;count_1<32;count_1++)
      {
         for(int count_2=0;count_2<32;count_2++)
        {
           if(ghaf[count_1][count_2]==1)
              putpixel((x-32+count_2),(y-30+count_1),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Laam( )  -----------------------------///*************************************************************************/void Laam(constint x,constint y)
    {
       int color=getcolor( );

       short laam[32][27]={
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0 },
           { 0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
           { 0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
           { 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
           { 0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
           { 1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 }
               };

       for(int count_1=0;count_1<32;count_1++)
      {
         for(int count_2=0;count_2<27;count_2++)
        {
           if(laam[count_1][count_2]==1)
              putpixel((x-27+count_2),(y-30+count_1),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Meem( )  -----------------------------///*************************************************************************/void Meem(constint x,constint y)
    {
       int color=getcolor( );

       short meem[32][21]={
                   { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0 },
                   { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
                   { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
                   { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
                   { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
                   { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
                   { 0,0,0,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,0,0 },
                   { 0,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,0 },
                   { 0,0,0,0,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
                   { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                   { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                   { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                   { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                   { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                   { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
                   { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
                   { 0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
               };

       for(int count_1=0;count_1<32;count_1++)
      {
         for(int count_2=0;count_2<21;count_2++)
        {
           if(meem[count_1][count_2]==1)
              putpixel((x-21+count_2),(y-30+count_1),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Noon( )  -----------------------------///*************************************************************************/void Noon(constint x,constint y)
    {
       int color=getcolor( );

       short noon[27][29]={
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
         { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
         { 0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0 },
         { 0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
         { 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
         { 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
         { 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
         { 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
         { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
         { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
         { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
         { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
         { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
         { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
         { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1 },
         { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
         { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1 },
         { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 },
         { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
         { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
         { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
         { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
         { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
         { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
         { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0 }
               };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<27;count_1++)
      {
         for(int count_2=0;count_2<29;count_2++)
        {
           if(noon[count_1][count_2]==1)
              putpixel((x-29+count_2),(y-25+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              putpixel((x-17+count_4),(y-18+count_3),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Waoo( )  -----------------------------///*************************************************************************/void Waoo(constint x,constint y)
    {
       int color=getcolor( );


       short waoo[30][28]={
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0 },
        { 1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0 },
        { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0 },
        { 0,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
        { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
        { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
        { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
        { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
        { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 }
               };

       for(int count_1=0;count_1<30;count_1++)
      {
         for(int count_2=0;count_2<28;count_2++)
        {
           if(waoo[count_1][count_2]==1)
              putpixel((x-28+count_2),(y-28+count_1),color);
        }
      }
    }

 /*************************************************************************///-------------------------------  Haae( )  -----------------------------///*************************************************************************/void Haae(constint x,constint y)
    {
       int color=getcolor( );

       short haae[30][23]={
                 { 0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
                 { 0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0 },
                 { 0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 },
                 { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
                 { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0 },
                 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
                 { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
                 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
                 { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
                 { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
                 { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
                 { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
                 { 0,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
                 { 0,0,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 },
                 { 0,0,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1 },
                 { 0,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
                 { 0,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
                 { 0,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
                 { 1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0 },
                 { 1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
                 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
                 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
                 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
                 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
                 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
                 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
                 { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
                 { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0 },
                 { 0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 },
                 { 0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 }
               };

       for(int count_1=0;count_1<30;count_1++)
      {
         for(int count_2=0;count_2<23;count_2++)
        {
           if(haae[count_1][count_2]==1)
              putpixel((x-23+count_2),(y-28+count_1),color);
        }
      }
    }

 /*************************************************************************///------------------------------  Hamza( )  -----------------------------///*************************************************************************/void Hamza(constint x,constint y)
    {
       int color=getcolor( );

       short hamza[30][26]={
           { 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
           { 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
           { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
           { 0,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0 },
           { 0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0 },
           { 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
               };

       for(int count_1=0;count_1<30;count_1++)
      {
         for(int count_2=0;count_2<26;count_2++)
        {
           if(hamza[count_1][count_2]==1)
              putpixel((x-26+count_2),(y-28+count_1),color);
        }
      }
    }

 /*************************************************************************///----------------------------  Choti_yae( )  ---------------------------///*************************************************************************/void Choti_yae(constint x,constint y)
    {
       int color=getcolor( );

       short choti_yae[30][29]={
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1 },
        { 0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,1,1,1 },
        { 0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,1,1,1 },
        { 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,1,1,0 },
        { 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0 },
        { 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0 },
        { 0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0 },
        { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0 },
        { 0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
        { 0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
        { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0 },
        { 0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0 },
        { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0 },
        { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0 },
        { 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0 },
        { 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0 },
        { 1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
        { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0 },
        { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0 },
        { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 },
        { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0 },
        { 0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
        { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 },
        { 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }
               };

       for(int count_1=0;count_1<30;count_1++)
      {
         for(int count_2=0;count_2<29;count_2++)
        {
           if(choti_yae[count_1][count_2]==1)
              putpixel((x-29+count_2),(y-28+count_1),color);
        }
      }
    }

 /*************************************************************************///----------------------------  Barri_yae( )  ---------------------------///*************************************************************************/void Barri_yae(constint x,constint y)
    {
       int color=getcolor( );

       short barri_yae[18][35]={
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
           { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
           { 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
           { 0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0 },
           { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0 }
               };

       short dot[5][6]={
             { 0,0,1,1,0,0 },
             { 0,1,1,1,1,0 },
             { 1,1,1,1,1,1 },
             { 0,1,1,1,1,0 },
             { 0,0,1,1,0,0 }
               };

       for(int count_1=0;count_1<18;count_1++)
      {
         for(int count_2=0;count_2<35;count_2++)
        {
           if(barri_yae[count_1][count_2]==1)
              putpixel((x-35+count_2),(y-16+count_1),color);
        }
      }

       for(int count_3=0;count_3<5;count_3++)
      {
         for(int count_4=0;count_4<6;count_4++)
        {
           if(dot[count_3][count_4]==1)
              {
             putpixel((x-22+count_4),(y+5+count_3),color);
             putpixel((x-15+count_4),(y+5+count_3),color);
              }
        }
      }
    }

 /*************************************************************************///--------------------------  Line( )  ------------------------///*************************************************************************/void Line(constint x_1,constint y_1,constint x_2,constint y_2)
    {
       int color=getcolor( );

       int x1=x_1;
       int y1=y_1;

       int x2=x_2;
       int y2=y_2;

       if(x_1>x_2)
      {
         x1=x_2;
         y1=y_2;

         x2=x_1;
         y2=y_1;
      }

       int dx=abs(x2-x1);
       int dy=abs(y2-y1);
       int inc_dec=((y2>=y1)?1:-1);

       if(dx>dy)
      {
         int two_dy=(2*dy);
         int two_dy_dx=(2*(dy-dx));
         int p=((2*dy)-dx);

         int x=x1;
         int y=y1;

         putpixel(x,y,color);

         while(x<x2)
        {
           x++;

           if(p<0)
              p+=two_dy;

           else
              {
             y+=inc_dec;
             p+=two_dy_dx;
              }

           putpixel(x,y,color);
        }
      }

       else
      {
         int two_dx=(2*dx);
         int two_dx_dy=(2*(dx-dy));
         int p=((2*dx)-dy);

         int x=x1;
         int y=y1;

         putpixel(x,y,color);

         while(y!=y2)
        {
           y+=inc_dec;

           if(p<0)
              p+=two_dx;

           else
              {
             x++;
             p+=two_dx_dy;
              }

           putpixel(x,y,color);
        }
      }
    }

 /*************************************************************************///-----------------------------  Polygon( )  ----------------------------///*************************************************************************/void Polygon(constint n,constint coordinates[])
    {
       if(n>=2)
      {
         Line(coordinates[0],coordinates[1],
                         coordinates[2],coordinates[3]);

         for(int count=1;count<(n-1);count++)
        Line(coordinates[(count*2)],coordinates[((count*2)+1)],
                        coordinates[((count+1)*2)],
                        coordinates[(((count+1)*2)+1)]);
      }
    }

 /*************************************************************************///--------------------------  show_screen( )  ---------------------------///*************************************************************************/void show_screen( )
    {
       setfillstyle(1,1);
     bar(172,26,462,38);

       settextstyle(0,0,1);
     setcolor(15);
       outtextxy(5,5,"******************************************************************************");
       outtextxy(5,17,"*-**************************************************************************-*");
       outtextxy(5,29,"*-------------------                                      -------------------*");
       outtextxy(5,41,"*-**************************************************************************-*");
       outtextxy(5,53,"*-**************************************************************************-*");

     setcolor(11);
       outtextxy(182,29,"Urdu Alphabets using Matrix Method");

     setcolor(15);

       for(int count=0;count<=30;count++)
          outtextxy(5,(65+(count*12)),"*-*                                                                        *-*");

       outtextxy(5,438,"*-**************************************************************************-*");
       outtextxy(5,450,"*-------------------------                          -------------------------*");
       outtextxy(5,462,"******************************************************************************");

     setcolor(12);
       outtextxy(213,450,"  Press any Key to exit.  ");
    }

  
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