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Program that take a number of cents C, 0<=C<=99, and express C as half-dollars, quarters, dimes, nickels, and pennies. Use INDEC to enter C

Posted By: Easy Tutor     Category: Assembly Language     Views: 3350

An AL Program that take a number of cents C, 0<=C<=99, and express C as half-dollars, quarters, dimes, nickels, and pennies. Use INDEC to enter C.
1 Half-Dollar = 50 Cents
1 Quarter = 25 Cents
1 Dime = 10 Cents
1 Nickel = 5 Cents
1 Pennie = 1 Cent

Code for Program that take a number of cents C, 0&lt;=C&lt;=99, and express C as half-dollars, quarters, dimes, nickels, and pennies. Use INDEC to enter C in Assembly Language

 .MODEL SMALL
 .STACK 100H

 .DATA
   PROMPT        DB  'Enter the Number of Cents (C) 0<=C<=99 = $'
   ILLEGAL       DB  0DH,0AH,'Invalid number of Cents. Try again = $'
   HALF_DOLLARS  DB  0DH,0AH,'Number of Half-Dollars = $'
   QUARTERS      DB  0DH,0AH,'Number of Quarters     = $'
   DIMES         DB  0DH,0AH,'Number of Dimes        = $'
   NICKELS       DB  0DH,0AH,'Number of Nickels      = $'
   PENNIES       DB  0DH,0AH,'Number of Pennies      = $'
 
 .CODE
   MAIN PROC
     MOV AX, @DATA                ; initialize DS
     MOV DS, AX

     LEA DX, PROMPT               ; load and print the string PROMPT
     MOV AH, 9
     INT 21H

     JMP @START_AGAIN             ; jump to label @START_AGAIN

     @ILLEGAL:                    ; jump label

     LEA DX, ILLEGAL              ; load and display the string ILLEGAL
     MOV AH, 9
     INT 21H

     @START_AGAIN:                ; jump label

     CALL INDEC                   ; call the procedure INDEC

     CMP AX, 0                    ; compare AX with 0
     JL @ILLEGAL                  ; jump to label @ILLEGAL if AX<0

     CMP AX, 99                   ; compare AX with 99
     JG @ILLEGAL                  ; jump to label @ILLEGAl if AX>99

     MOV BL, 50                   ; set BL=50
     DIV BL                       ; set AL=AX/BL , AH=AX%BL

     MOV BH, AH                   ; set BH=AH
     XOR AH, AH                   ; clear AH

     PUSH AX                      ; push AX onto the STACK

     LEA DX, HALF_DOLLARS         ; load and display the string HALF_DOLLARS
     MOV AH, 9
     INT 21H

     POP AX                       ; pop a value from STACK into AX

     CALL OUTDEC                  ; call the procedure OUTDEC

     XOR AX, AX                   ; clear AX
     MOV AL, BH                   ; set AL=BH
     MOV BL, 25                   ; set BL=25

     DIV BL                       ; set AL=AX/BL , AH=AX%BL

     MOV BH, AH                   ; set BH=AH
     XOR AH, AH                   ; clear AH

     PUSH AX                      ; push AX onto the STACK

     LEA DX, QUARTERS             ; load and display the string QUARTERS
     MOV AH, 9
     INT 21H

     POP AX                       ; pop a value from STACK into AX

     CALL OUTDEC                  ; call the procedure OUTDEC

     XOR AX, AX                   ; clear AX
     MOV AL, BH                   ; set AL=BH
     MOV BL, 10                   ; set BL=10

     DIV BL                       ; set AL=AX/BL , AH=AX%BL

     MOV BH, AH                   ; set BH=AH
     XOR AH, AH                   ; clear AH

     PUSH AX                      ; pop a value from STACK into AX

     LEA DX, DIMES                ; load and display the string DIMES
     MOV AH, 9
     INT 21H

     POP AX                       ; pop a value from STACK into AX

     CALL OUTDEC                  ; call the procedure OUTDEC

     XOR AX, AX                   ; clear AX
     MOV AL, BH                   ; set AL=BH
     MOV BL, 5                    ; set BL=5 

     DIV BL                       ; set AL=AX/BL , AH=AX%BL

     MOV BH, AH                   ; set BH=AH
     XOR AH, AH                   ; clear AH

     PUSH AX                      ; push AX onto the STACK

     LEA DX, NICKELS              ; load and display the string NICKELS
     MOV AH, 9
     INT 21H

     POP AX                       ; pop a value from STACK into AX

     CALL OUTDEC                  ; call the procedure OUTDEC

     XOR AX, AX                   ; clear AX
     MOV AL, BH                   ; set AL=BH

     PUSH AX                      ; push AX onto the STACK

     LEA DX, PENNIES              ; load and display the string PENNIES
     MOV AH, 9
     INT 21H

     POP AX                       ; pop a value from STACK into AX

     CALL OUTDEC                  ; call the procedure OUTDEC

     MOV AH, 4CH                  ; return control to DOS
     INT 21H
   MAIN ENDP

 ;**************************************************************************;
 ;**************************************************************************;
 ;-------------------------  Procedure Definitions  ------------------------;
 ;**************************************************************************;
 ;**************************************************************************;

 ;**************************************************************************;
 ;-------------------------------  INDEC  ----------------------------------;
 ;**************************************************************************;

 INDEC PROC
   ; this procedure will read a number indecimal form    
   ; input : none
   ; output : store binary number in AX
   ; uses : MAIN

   PUSH BX                        ; push BX onto the STACK
   PUSH CX                        ; push CX onto the STACK
   PUSH DX                        ; push DX onto the STACK

   JMP @READ                      ; jump to label @READ

   @SKIP_BACKSPACE:               ; jump label
   MOV AH, 2                      ; set output function
   MOV DL, 20H                    ; set DL=' '
   INT 21H                        ; print a character

   @READ:                         ; jump label
   XOR BX, BX                     ; clear BX
   XOR CX, CX                     ; clear CX
   XOR DX, DX                     ; clear DX

   MOV AH, 1                      ; set input function
   INT 21H                        ; read a character

   CMP AL, "-"                    ; compare AL with "-"
   JE @MINUS                      ; jump to label @MINUS if AL="-"

   CMP AL, "+"                    ; compare AL with "+"
   JE @PLUS                       ; jump to label @PLUS if AL="+"

   JMP @SKIP_INPUT                ; jump to label @SKIP_INPUT

   @MINUS:                        ; jump label
   MOV CH, 1                      ; set CH=1
   INC CL                         ; set CL=CL+1
   JMP @INPUT                     ; jump to label @INPUT
   
   @PLUS:                         ; jump label
   MOV CH, 2                      ; set CH=2
   INC CL                         ; set CL=CL+1

   @INPUT:                        ; jump label
     MOV AH, 1                    ; set input function
     INT 21H                      ; read a character

     @SKIP_INPUT:                 ; jump label

     CMP AL, 0DH                  ; compare AL with CR
     JE @END_INPUT                ; jump to label @END_INPUT

     CMP AL, 8H                   ; compare AL with 8H
     JNE @NOT_BACKSPACE           ; jump to label @NOT_BACKSPACE if AL!=8

     CMP CH, 0                    ; compare CH with 0
     JNE @CHECK_REMOVE_MINUS      ; jump to label @CHECK_REMOVE_MINUS if CH!=0

     CMP CL, 0                    ; compare CL with 0
     JE @SKIP_BACKSPACE           ; jump to label @SKIP_BACKSPACE if CL=0
     JMP @MOVE_BACK               ; jump to label @MOVE_BACK

     @CHECK_REMOVE_MINUS:         ; jump label

     CMP CH, 1                    ; compare CH with 1
     JNE @CHECK_REMOVE_PLUS       ; jump to label @CHECK_REMOVE_PLUS if CH!=1

     CMP CL, 1                    ; compare CL with 1
     JE @REMOVE_PLUS_MINUS        ; jump to label @REMOVE_PLUS_MINUS if CL=1

     @CHECK_REMOVE_PLUS:          ; jump label

     CMP CL, 1                    ; compare CL with 1
     JE @REMOVE_PLUS_MINUS        ; jump to label @REMOVE_PLUS_MINUS if CL=1
     JMP @MOVE_BACK               ; jump to label @MOVE_BACK

     @REMOVE_PLUS_MINUS:          ; jump label
       MOV AH, 2                  ; set output function
       MOV DL, 20H                ; set DL=' '
       INT 21H                    ; print a character

       MOV DL, 8H                 ; set DL=8H
       INT 21H                    ; print a character

       JMP @READ                  ; jump to label @READ
                                  
     @MOVE_BACK:                  ; jump label

     MOV AX, BX                   ; set AX=BX
     MOV BX, 10                   ; set BX=10
     DIV BX                       ; set AX=AX/BX

     MOV BX, AX                   ; set BX=AX

     MOV AH, 2                    ; set output function
     MOV DL, 20H                  ; set DL=' '
     INT 21H                      ; print a character

     MOV DL, 8H                   ; set DL=8H
     INT 21H                      ; print a character

     XOR DX, DX                   ; clear DX
     DEC CL                       ; set CL=CL-1

     JMP @INPUT                   ; jump to label @INPUT

     @NOT_BACKSPACE:              ; jump label

     INC CL                       ; set CL=CL+1

     CMP AL, 30H                  ; compare AL with 0
     JL @ERROR                    ; jump to label @ERROR if AL<0

     CMP AL, 39H                  ; compare AL with 9
     JG @ERROR                    ; jump to label @ERROR if AL>9

     AND AX, 000FH                ; convert ascii to decimal code

     PUSH AX                      ; push AX onto the STACK

     MOV AX, 10                   ; set AX=10
     MUL BX                       ; set AX=AX*BX
     MOV BX, AX                   ; set BX=AX

     POP AX                       ; pop a value from STACK into AX

     ADD BX, AX                   ; set BX=AX+BX
     JS @ERROR                    ; jump to label @ERROR if SF=1
   JMP @INPUT                     ; jump to label @INPUT

   @ERROR:                        ; jump label

   MOV AH, 2                      ; set output function
   MOV DL, 7H                     ; set DL=7H
   INT 21H                        ; print a character

   XOR CH, CH                     ; clear CH

   @CLEAR:                        ; jump label
     MOV DL, 8H                   ; set DL=8H
     INT 21H                      ; print a character

     MOV DL, 20H                  ; set DL=' '
     INT 21H                      ; print a character

     MOV DL, 8H                   ; set DL=8H
     INT 21H                      ; print a character
   LOOP @CLEAR                    ; jump to label @CLEAR if CX!=0

   JMP @READ                      ; jump to label @READ

   @END_INPUT:                    ; jump label

   CMP CH, 1                      ; compare CH with 1   
   JNE @EXIT                      ; jump to label @EXIT if CH!=1
   NEG BX                         ; negate BX

   @EXIT:                         ; jump label

   MOV AX, BX                     ; set AX=BX

   POP DX                         ; pop a value from STACK into DX
   POP CX                         ; pop a value from STACK into CX
   POP BX                         ; pop a value from STACK into BX

   RET                            ; return control to the calling procedure
 INDEC ENDP
                                  
 ;**************************************************************************;
 ;--------------------------------  OUTDEC  --------------------------------;
 ;**************************************************************************;

 OUTDEC PROC
   ; this procedure will display a decimal number
   ; input : AX
   ; output : none
   ; uses : MAIN

   PUSH BX                        ; push BX onto the STACK
   PUSH CX                        ; push CX onto the STACK
   PUSH DX                        ; push DX onto the STACK

   CMP AX, 0                      ; compare AX with 0
   JGE @START                     ; jump to label @START if AX>=0

   PUSH AX                        ; push AX onto the STACK

   MOV AH, 2                      ; set output function
   MOV DL, "-"                    ; set DL='-'
   INT 21H                        ; print the character

   POP AX                         ; pop a value from STACK into AX

   NEG AX                         ; take 2's complement of AX

   @START:                        ; jump label

   XOR CX, CX                     ; clear CX
   MOV BX, 10                     ; set BX=10

   @OUTPUT:                       ; loop label
     XOR DX, DX                   ; clear DX
     DIV BX                       ; divide AX by BX
     PUSH DX                      ; push DX onto the STACK
     INC CX                       ; increment CX
     OR AX, AX                    ; take OR of Ax with AX
   JNE @OUTPUT                    ; jump to label @OUTPUT if ZF=0

   MOV AH, 2                      ; set output function

   @DISPLAY:                      ; loop label
     POP DX                       ; pop a value from STACK to DX
     OR DL, 30H                   ; convert decimal to ascii code
     INT 21H                      ; print a character
   LOOP @DISPLAY                  ; jump to label @DISPLAY if CX!=0

   POP DX                         ; pop a value from STACK into DX
   POP CX                         ; pop a value from STACK into CX
   POP BX                         ; pop a value from STACK into BX

   RET                            ; return control to the calling procedure
 OUTDEC ENDP

 ;**************************************************************************;
 ;--------------------------------------------------------------------------;
 ;**************************************************************************;

 END MAIN

 ;**************************************************************************;
 ;**************************************************************************;
 ;------------------------------  THE END  ---------------------------------;
 ;**************************************************************************;
 ;**************************************************************************;
  
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Easy Tutor
Easy Tutor author of Program that take a number of cents C, 0<=C<=99, and express C as half-dollars, quarters, dimes, nickels, and pennies. Use INDEC to enter C is from United States. Easy Tutor says

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