# include <iostream.h>
# include <graphics.h>
# include <conio.h>
# include <math.h>
void show_screen( );
void Boundary_fill(constint,constint,constint,constint);
void Circle(constint,constint,constint);
void Triangle(constint,constint,constint,constint,constint,constint);
void Rectangle(constint,constint,constint,constint);
void Polygon(constint,constint []);
void Line(constint,constint,constint,constint);
int main( )
{
int driver=VGA;
int mode=VGAHI;
initgraph(&driver,&mode,"..\\Bgi");
show_screen( );
setcolor(15);
Circle(175,175,40);
Boundary_fill(175,175,10,15);
setcolor(15);
settextstyle(0,0,1);
outtextxy(150,225,"Circle");
setcolor(15);
Rectangle(375,145,475,205);
Boundary_fill(400,175,9,15);
setcolor(15);
settextstyle(0,0,1);
outtextxy(390,215,"Rectangle");
setcolor(15);
Triangle(135,360,215,360,175,290);
Boundary_fill(175,325,8,15);
setcolor(15);
settextstyle(0,0,1);
outtextxy(145,370,"Triangle");
int polygon_points[14]={ 365,325, 400,290, 450,290, 485,325,
450,360, 400,360, 365,325 };
setcolor(15);
Polygon(7,polygon_points);
Boundary_fill(425,325,12,15);
setcolor(15);
settextstyle(0,0,1);
outtextxy(395,370,"Polygon");
getch( );
return 0;
}
/*************************************************************************///-------------------------- Boundary_fill( ) -------------------------///*************************************************************************/void Boundary_fill(constint x,constint y,
constint fill_color,constint boundary_color)
{
if(getpixel(x,y)!=boundary_color && getpixel(x,y)!=fill_color)
{
putpixel(x,y,fill_color);
Boundary_fill((x+1),y,fill_color,boundary_color);
Boundary_fill((x-1),y,fill_color,boundary_color);
Boundary_fill(x,(y+1),fill_color,boundary_color);
Boundary_fill(x,(y-1),fill_color,boundary_color);
}
}
/*************************************************************************///------------------------------ Circle( ) ----------------------------///*************************************************************************/void Circle(constint h,constint k,constint r)
{
int color=getcolor( );
int x=0;
int y=r;
int p=(1-r);
do
{
putpixel((h+x),(k+y),color);
putpixel((h+y),(k+x),color);
putpixel((h+y),(k-x),color);
putpixel((h+x),(k-y),color);
putpixel((h-x),(k-y),color);
putpixel((h-y),(k-x),color);
putpixel((h-y),(k+x),color);
putpixel((h-x),(k+y),color);
x++;
if(p<0)
p+=((2*x)+1);
else
{
y--;
p+=((2*(x-y))+1);
}
}
while(x<=y);
}
/*************************************************************************///---------------------------- Triangle( ) ----------------------------///*************************************************************************/void Triangle(constint x_1,constint y_1,constint x_2,constint y_2,
constint x_3,constint y_3)
{
Line(x_1,y_1,x_2,y_2);
Line(x_2,y_2,x_3,y_3);
Line(x_3,y_3,x_1,y_1);
}
/*************************************************************************///--------------------------- Rectangle( ) ----------------------------///*************************************************************************/void Rectangle(constint x_1,constint y_1,constint x_2,constint y_2)
{
Line(x_1,y_1,x_2,y_1);
Line(x_2,y_1,x_2,y_2);
Line(x_2,y_2,x_1,y_2);
Line(x_1,y_2,x_1,y_1);
}
/*************************************************************************///----------------------------- Polygon( ) ----------------------------///*************************************************************************/void Polygon(constint n,constint coordinates[])
{
if(n>=2)
{
Line(coordinates[0],coordinates[1],
coordinates[2],coordinates[3]);
for(int count=1;count<(n-1);count++)
Line(coordinates[(count*2)],coordinates[((count*2)+1)],
coordinates[((count+1)*2)],
coordinates[(((count+1)*2)+1)]);
}
}
/*************************************************************************///------------------------------- Line( ) -----------------------------///*************************************************************************/void Line(constint x_1,constint y_1,constint x_2,constint y_2)
{
int color=getcolor( );
int x1=x_1;
int y1=y_1;
int x2=x_2;
int y2=y_2;
if(x_1>x_2)
{
x1=x_2;
y1=y_2;
x2=x_1;
y2=y_1;
}
int dx=abs(x2-x1);
int dy=abs(y2-y1);
int inc_dec=((y2>=y1)?1:-1);
if(dx>dy)
{
int two_dy=(2*dy);
int two_dy_dx=(2*(dy-dx));
int p=((2*dy)-dx);
int x=x1;
int y=y1;
putpixel(x,y,color);
while(x<x2)
{
x++;
if(p<0)
p+=two_dy;
else
{
y+=inc_dec;
p+=two_dy_dx;
}
putpixel(x,y,color);
}
}
else
{
int two_dx=(2*dx);
int two_dx_dy=(2*(dx-dy));
int p=((2*dx)-dy);
int x=x1;
int y=y1;
putpixel(x,y,color);
while(y!=y2)
{
y+=inc_dec;
if(p<0)
p+=two_dx;
else
{
x++;
p+=two_dx_dy;
}
putpixel(x,y,color);
}
}
}
/*************************************************************************///-------------------------- show_screen( ) ---------------------------///*************************************************************************/void show_screen( )
{
setfillstyle(1,1);
bar(220,26,420,38);
settextstyle(0,0,1);
setcolor(15);
outtextxy(5,5,"******************************************************************************");
outtextxy(5,17,"*-**************************************************************************-*");
outtextxy(5,29,"*------------------------- ------------------------*");
outtextxy(5,41,"*-**************************************************************************-*");
outtextxy(5,53,"*-**************************************************************************-*");
setcolor(11);
outtextxy(228,29,"Boundary Fill Algorithm");
setcolor(15);
for(int count=0;count<=30;count++)
outtextxy(5,(65+(count*12)),"*-* *-*");
outtextxy(5,438,"*-**************************************************************************-*");
outtextxy(5,450,"*------------------------- -------------------------*");
outtextxy(5,462,"******************************************************************************");
setcolor(12);
outtextxy(229,450,"Press any Key to exit.");
}